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What is rule 0 Commander?

Rule 0 is an unofficial rule in Commander that allows players to modify the rules of a non-competitive game. The catch? Everyone who's participating has to agree to the changes before the game begins. If you're familiar with the term “house rules,” it's the same concept.
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What is rule 0?

Rule Zero (as this is frequently called, hence the [Trope Name]) is a reminder to the players that the GM of any tabletop game has to exercise some common sense, and is permitted to supersede the rules when the rules would ruin enjoyment and fair play.
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What is the Commander rule?

A commander can be cast from the command zone for its normal costs, plus an additional two mana for each previous time it's been cast from the command zone this game. If your commander would be put into your library, hand, graveyard or exile from anywhere, you may return it to your command zone instead.
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What is rule 10 MTG Commander?

Rule 10, which stated that commanders were subject to the legend rule, was created in the days when the legend rule was less stable; the rule remained as an artifact of that time. It's not a Commander-specific rule, but simply existed as a clarification.
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What are the rules for the Commander deck?

A Commander deck must contain exactly 100 cards, including the commander. If you're playing a companion, it must adhere to color identity and singleton rules. While it is not part of the deck, it is effectively a 101st card. With the exception of basic lands, no two cards in the deck may have the same English name.
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What is 'RULE ZERO' and how does it change Commander? 🛠 Commander Mechanic

Can you have 2 commanders in your deck?

A player can have two commanders if both have partner. Because both commanders start the game in the command zone, the remaining library is only 98 cards. Your two commanders are treated individually for all other Commander rules. If either leaves the battlefield, you can return it to the command zone instead.
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What sets are illegal in Commander?

Like Vintage and Legacy, Commander is an eternal format with no restrictions on which sets cards can come from. Just as in those formats, however, acorn cards are not allowed.
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What is the rule of 8 Commander?

The rule of 8 – As a general rule of thumb for deck building: a deck list with four copies of a certain type of card has weak consistency (39.9% to draw at least one in your opening hand) while eight copies give reasonable consistency (65.4% for your opening hand).
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What is the rule of 9 in MTG Commander?

Basically the Rule of Nine says that they way to begin a deck design to start with a list of just nine cards. Each of these cards becomes a full play set (4 cards) yielding 36 cards in your deck. After that place 24 basic lands and you have a deck that will consistently use your ideas to win or lose.
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What is rule 11 in mtg?

Commander Rule 11 tells you that the only cards that are allowed to be brought in from outside the game are Companions.
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Can Commander decks be over 100 cards?

Size: A Commander deck must be exactly 100 cards, including the Commander. In other words, an EDH deck consists of one Commander (or two if both have Partner) and 99 (or 98) other cards.
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Can I use a planeswalker as a Commander?

A planeswalker can only be a commander if it specifically states on the bottom of the card, “this card can be your commander.” If it doesn't have that line of text, forget it. Pick a legendary creature instead.
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Can you play 2 player Commander?

The game is played by two opponents only, starts with 20 life, and obeys the same rules as a regular Magic: The Gathering game, one commander (or two commanders with the Partner ability) plus 99 (98) cards in the starting library.
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What does Rule #1 mean?

One particular element that exists in the world of Rocket League is the fundamental rule known as Rule 1. Rule 1 is an unwritten rule that no one, including professional players, should ever break unless you want your teammates to throw the game.
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What is Rule 64?

At the commencement of and throughout an action, every remedy is available that, under the law of the state where the court is located, provides for seizing a person or property to secure satisfaction of the potential judgment.
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What is the first rule of MTG?

First, shuffle your deck thoroughly and cut your rival's deck. You may also ask to shuffle your rival's deck if you wish. Turn the top card of your rival's deck face up and have your rival do the same with yours. Set the turned-up cards aside.
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What is the rule of 7 in MTG?

Each player has a maximum hand size, which is normally seven cards. A player may have any number of cards in their hand, but as part of their cleanup step, the player must discard excess cards down to the maximum hand size.
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Can you go over 100 in Commander?

A commander deck has to be 99 cards + the commander, for a total of 100. It cannot be any more or any less. 903.5a Each deck must contain exactly 100 cards, including its commander.
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Can you have a colorless Commander?

The rules of Commander are the same for colorless commanders as for any other colors. This means playing with only colorless cards. And that's what makes building a deck around a colorless commander very hard, but also very fun.
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How many Planeswalkers can you have in Commander?

How Many Planeswalkers Can You Have in Your Commander Deck? Again, there is no limit. Just make sure you abide by the singleton and color identity rules of the format.
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What is the perfect Commander deck ratio?

Commander decks are exactly 100 cards: 1 commander + 99 other cards (or two partner commanders + 98 other cards). Only one copy of each card (by name) can be included, aside from basic lands. All cards within the deck must match the commander's color identity.
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What is the tuck rule for commanders?

"The tuck rule" was the way commanders used to work with cards like Spell Crumple and Oblation . The TL;DR is that if a commander would go to any non-battlefield zone from any other zone, its owner may instead return it to the command zone.
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Why is tinker banned?

Mary Beth Tinker was a 13-year-old junior high school student in December 1965 when she and a group of students decided to wear black armbands to school to protest the war in Vietnam. The school board got wind of the protest and passed a preemptive ban.
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Are 40K cards legal in Commander?

Warhammer 40,000 Commander cards with the 40K set code numbered 1–176 are permitted in the Commander, Legacy, and Vintage formats. Cards with the 40K set code numbered 181–317 and 322 are reprinted cards legal for play in any format where a card with the same name is permitted.
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Why is braids banned in Commander?

In September 2014, the “Banned as Commander” rule was eliminated, and Braids was fully banned, along with Erayo and Rofellos. The reason to ax this rule was that “having multiple lists was unnecessary information overhead.” They thought a single streamlined ban list would simplify things for players.
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