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What is space engine coded in?

The software is written in C++. The engine uses OpenGL as its graphical API and uses shaders written in GLSL. As of the release of version 0.990, the shaders have been encrypted to protect against plagiarism.
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Is SpaceEngine procedural?

In addition to displaying real world objects, SpaceEngine can also procedurally generate objects. SpaceEngine currently uses procedural methods to generate: Planetary systems, complete with various types of planets, asteroids, and comets.
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Is SpaceEngine vr?

Space Engine is well supported in VR. Follow desktop instructions above; the Steam app is VR supported, and you can launch it in SteamVR.
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Is SpaceEngine open source?

Q: Is this project open source? A: No. SpaceEngine is proprietary closed-source software, and there are no current plans to make the source code available.
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Is SpaceEngine to scale?

SpaceEngine is a 1:1 scale science-based Universe simulator, featuring billions upon billions of galaxies, nebulae, stars, and planets, all shown at their full real-world scale.
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Space Engine - The Best Space Simulation Is Out - Which Version Is For You?

How many galaxies are in SpaceEngine?

The default SpaceEngine installation has one csv galaxy catalog - data/catalogs/Catalogs0980. pak/galaxies/NGC-IC. csv, which has 10,896 galaxies, and a size (unpacked) of only 1.3 MB.
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What scale do astronomers use?

The Kelvin scale is a temperature scale that is used a lot in astronomy.
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What rendering API does SpaceEngine use?

The engine uses OpenGL as its graphical API and uses shaders written in GLSL.
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What engine does space engineers use?

Space Engineers was developed and published by the indie video game developer Keen Software House based in the Czech Republic. Implemented as a voxel-based sandbox game set in an asteroid field in space, built on their own game engine, VRAGE 2. Its core feature is volumetricity of the environment.
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Does NASA use open source?

NASA uses multiple public, open source development repositories at SourceForge and GitHub to host NASA open source software releases. Visit NASA's Open Source Code Catalog at code.NASA.gov.
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Which is better Universe Sandbox or SpaceEngine?

Space Engine is like an encyclopedia, it's essentially a huge 3D star map. Universe Sandbox is more of a small-scale laboratory where you can model physics events. Either actual ones (like a planetarium), or hypothetical ones (what if a black hole orbited earth as it collided with mars in the absence of the sun).
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Will VR ever be fully immersive?

Although haptic technology is still somewhat limited, breakthroughs in the last few years alone indicate that VR will become much more immersive in the near future.
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What game engine does Oculus use?

Both are game engines and VR development software. Of the two, most Oculus developers use Unity. Oculus employs Unity-specific tools that help VR developers publish content on the platform efficiently. Learning to use Unity proficiently can also make collaboration with other developers easier.
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Are there black holes in SpaceEngine?

Apart from their occurence in interstellar space, black holes also appear in the centers of globular clusters and galaxies(in the form of supermassive black holes). In SpaceEngine, it is possible to travel near, and up to, the event horizon of a black hole.
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Is DRG procedurally generated?

Deep Rock Galactic is a procedurally generated first person co-op shooter for up to 4 players, developed in Unreal Engine 4 by Ghost Ship Games, It was released into early access on Steam on the 28th February 2018, and launched to version 1.0 on the 13th of May 2020.
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Are space engineers planets procedurally generated?

Although it might seem like it, the planets are not procedurally generated. Although each type of planet is different, each one of the same type, such as a Mars-like planet, will have the same surface layout. If the planet is bigger, its model is stretched to accommodate.
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Does SpaceX use systems engineering?

The company SpaceX has been quite successful using model-based systems engineering to innovate and accelerate development of key components of its rocket program.
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What engine does to the moon use?

To the Moon is built on the RPG Maker XP engine, which is used to create 16-bit 2D role-playing games in the style of Suikoden 1 and 2.
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Is Space Engineers made in unity?

Space Engineers isn't made in Unity, it uses their Custom VRAGE engine. Unity can do far better graphics than KSP has e.g. https://unity3d.com/pages/adam. The fact that there are numerous mods which vastly improve the graphics of KSP is pretty good evidence of this!
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What rendering API does GTA V use?

DirectX. Grand Theft Auto V offers players the choice of three DirectX renderers: DirectX 10, DirectX 10.1, and DirectX 11.
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How do you speed up time in SpaceEngine?

Pressing [L] will increase the rate at which time passes. Pressing [K] will decrease this rate.
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What magnitude can the human eye see?

After dark adaption and under the very best observing conditions, the limiting magnitude of the human eye is about magnitude 6.5. However, this is an average, and some people have reported seeing objects fainter than this.
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What star is 0 magnitude?

The star Vega was assigned a magnitude of 0. As Vega is not the brightest star in the sky, brighter stars, such as Sirius and Canopus, have negative magnitudes.
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What scale does most of the world use?

Pentatonic (five-note) scales are used more widely than any other scale formation. In fact, Western art music is one of the few traditions in which pentatonic scales do not predominate.
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