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What is the average Commander deck?

There are no hard-and-fast rules for building a Commander deck, apart from the singleton nature and a list of banned cards, like any other Magic: The Gathering format. The average deck should have somewhere between 34-42 lands, depending on its level of mana ramp, and its synergy with lands specifically.
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Are Commander decks 99 or 100 cards?

Size: A Commander deck must be exactly 100 cards, including the Commander.
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How many of each card should be in a Commander deck?

Deck Rules

Commander decks are exactly 100 cards: 1 commander + 99 other cards (or two partner commanders + 98 other cards). Only one copy of each card (by name) can be included, aside from basic lands. All cards within the deck must match the commander's color identity.
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What is the average Commander deck ratio?

MTG Commander deck building ratio

As a general rule of thumb, you want somewhere between 33 and 42 lands in a Commander deck. Naturally, you want as many special lands as you can find. Lands that generate more than one colour of mana or that have special abilities are always a great shout.
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Are Commander decks 100 cards or 101?

A Commander deck must contain exactly 100 cards, including the commander. If you're playing a companion, it must adhere to color identity and singleton rules. While it is not part of the deck, it is effectively a 101st card. With the exception of basic lands, no two cards in the deck may have the same English name.
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How To Evaluate Your Commander Deck's Power Level | Untitled Magic: The Gathering Podcast #1

Can you play Commander 1v1?

Duel Commander is an adapted rule set that takes Commander from a multiplayer format to 1v1 while still keeping the original essence. But there are important changes, like a different banlist. After all, what's broken in a 1v1 context is really different from what's broken in multiplayer games.
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What is rule 0 Commander?

Rule 0 is an unofficial rule in Commander that allows players to modify the rules of a non-competitive game. The catch? Everyone who's participating has to agree to the changes before the game begins. If you're familiar with the term “house rules,” it's the same concept.
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What is the best Commander deck to build?

Magic: The Gathering - 10 Best Commander Decks To Guarantee A Win
  1. 1 Breed Lethality.
  2. 2 Built From Scratch. ...
  3. 3 Plunder The Graves. ...
  4. 4 Vampiric Bloodlust. ...
  5. 5 Draconic Domination. ...
  6. 6 Planar Portal. ...
  7. 7 Devour For Power. ...
  8. 8 Prismari Performance. ...
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What is the ideal Commander deck mana curve?

Looking at the optimal mana curves, it appears that the two, three and four-mana slots are where the majority of your spells should be. A limited number of one-mana and five-plus-mana spells are good as well, but having a balanced mixture of two, three and four-drops is most important.
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What makes a Commander deck competitive?

For the most part, competitive Commander decks are faster; more consistent; and the cards used, in a vacuum, are better. If you're looking to start making your deck competitive, you need to lower your curve, to know your game plan inside out, and to have answers (removal) to oppressive cards in the format.
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How many Planeswalkers can you have in Commander?

How Many Planeswalkers Can You Have in Your Commander Deck? Again, there is no limit. Just make sure you abide by the singleton and color identity rules of the format.
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What is the 8x8 rule MTG?

The 8x8 Theory is a mathematical approach to deckbuilding for the EDH/Commander format. You start with your commander and 35 land slots, choose 8 different kinds of effects you would like to see played in your deck, and then pick 8 individual cards for each of those effects, yielding a clean total of 64 spells.
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Can any Planeswalker be a Commander?

A planeswalker can only be a commander if it specifically states on the bottom of the card, “this card can be your commander.” If it doesn't have that line of text, forget it. Pick a legendary creature instead.
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Can you have more than 1 legendary in a Commander deck?

In Commander, you can only have one copy of any card except basic lands. The total number of legendary creatures in a deck is not restricted. While you can have four of any legendary in your deck, don't forget that if you already have a legendary card of the same name out, you will have to choose one to sacrifice.
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How many rares are in a Commander deck?

Commander Legends: Battle for Baldur's Gate contains 141 commons, 120 uncommons, 77 rares, and 22 mythic rares. Many of these cards appear in alternate treatments as detailed above. You can find all the foil-etched cards in Set and Collector Boosters.
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Can any card be a Commander?

For a card to be considered a commander in Magic: the Gathering, it must fulfill one of the two following criteria: The card must be a legendary creature; or, The card must state, “This card can be your Commander”.
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Are Commander decks worth it?

The Commander decks from All Will Be One are a good product for players looking to get into Commander. They bring players more value than they pay in cards and allow them to start playing right away. Established players have to decide for themselves if these decks are worth it.
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How many lands should be in a 5 color Commander deck?

In short, no, you don't necessarily need more lands for a 4- or 5-color deck. You're probably running about 37 to 38 lands already and that's a pretty good average for any deck. I'd bump that up a little bit to 38 to 40 just to be sure you've got enough lands of each color to draw.
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Which 40k Commander deck is strongest?

Of the four Warhammer 40,000 decks, Necron Dynasties has quite possibly the strongest commanders of the set, Trazyn the Infinite. By gaining all the activated abilities of all artifacts in your graveyard, there is no end to the number of possibilities available to you.
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What is the strongest Commander in MTG?

These are the best MTG commanders:
  • Edgar Markov.
  • Kess, Dissident Mage.
  • Kenrith, the Returned King.
  • Muldrotha, the Gravetide.
  • Korvold, Fae-Cursed King.
  • Tymna the Weaver.
  • Niv-Mizzet, Parun.
  • The Gitrog Monster.
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Are Commander decks good for beginners?

If you're new to Commander or new to Magic in general, welcome! Also, pick up one of these decks and you'll be off to a fantastic start in the best game ever printed. These are appropriately named, as they have great pieces and synergies for new players.
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Are all Commander decks legal?

Like Vintage and Legacy, Commander is an eternal format with no restrictions on which sets cards can come from. Just as in those formats, however, acorn cards are not allowed.
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What is the least used Commander?

Magic: The Gathering – The 10 Least-Played Commanders
  1. 1 Sun Quan, Lord of Wu. You will rarely see Sun Quan, Lord of Wu at your Commander group for a few reasons.
  2. 2 Dragonlord Kolaghan. ...
  3. 3 Kalitas, Bloodchief of Ghet. ...
  4. 4 Autumn Willow. ...
  5. 5 The Red Terror. ...
  6. 6 Maeve, Insidious Singer. ...
  7. 7 Hythonia the Cruel. ...
  8. 8 Livonya Silone. ...
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Which power 9 is legal in Commander?

Currently, all of the Power Nine cards are restricted in the Vintage tournament format and banned in Legacy, the only tournament formats where they would be legal otherwise, and all except for Timetwister are banned in the Commander format.
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What is the rule of 9 in MTG Commander?

Basically the Rule of Nine says that they way to begin a deck design to start with a list of just nine cards. Each of these cards becomes a full play set (4 cards) yielding 36 cards in your deck. After that place 24 basic lands and you have a deck that will consistently use your ideas to win or lose.
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