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What is the difference between FXAA and TXAA anti-aliasing?

So the most basic is FXAA which is very blurry also the fastest and also outdated (blurs all edges in the frame, then there's TXAA which is in the time-axis whereas all others are spatial axis. MLAA is bad, it is both a lot slower and worse quality than FXAA (Do not use).
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Which is better quality FXAA or TAA?

If you want a high framerate for your FPS or in games like PUBG or Fortnite where speed is crucial, then using FXAA makes a lot of sense. If the visuals are more important to you (and they very well could be in games like Red Dead Redemption 2), then TAA may be more to your liking.
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Which is better FXAA or MSAA or TAA?

TAA and FXAA both sample each pixel only once per frame, but FXAA does not take into account pixels sampled in past frames, so FXAA is simpler and faster but can not achieve the same image quality as TAA or MSAA.
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Does TXAA affect performance?

Depending on the type of shading implemented in a given game, the performance impact of TXAA can be slightly different. In contrast to methods like FXAA that attempt to maximize performance at the expense of quality, TXAA attempts to maximize quality at the expense of performance.
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Does TXAA increase FPS?

Does anti aliasing increase FPS? No, the opposite. TXAA does not affect the FPS.
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What the Heck Are MSAA, FXAA, SMAA, and TXAA?!

Which anti-aliasing is best for FPS?

Morphological Anti-Aliasing (MLAA) and Fast Approximate Anti-Aliasing (FXAA) Also developed by AMD and NVIDIA, both techniques work in the same manner as mentioned above. MLAA and FXAA are the most popular anti-aliasing methods in the market due to their ability to sharpen graphics using less computing power.
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Which anti-aliasing is best for quality?

FSR 1.0 is most beneficial at high resolutions, such as 4K UHD, and when using the 'Ultra Quality' or 'Quality' presets, whereas FPS 2.0 offers better image quality and performance at 4K, but also great results at lower resolutions and with modes that favor performance.
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What are the downsides of FXAA?

Fast approximate anti-aliasing (FXAA) is a popular AA method and requires only little amounts of computing power. This technique results in rather sharp images. The downside: jagged edges and flickering are possible.
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Is FXAA better for performance?

According to NVIDIA, FXAA is better for gamers. MSAA requires more memory bandwidth, which can reduce frame rates on lower-end cards. FXAA, on the other hand, is less resource-intensive, which can help maintain higher frame rates.
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Which anti-aliasing is most demanding?

SSAA still produces the best anti-aliasing results, but it's also the most demanding, as it's essentially rendering the image at a higher resolution.
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Should I use FXAA or not?

FXAA (Fast approximate anti-aliasing)

Generally, FXAA causes a lot of overall blur and smudging to achieve a smoother edge. If jaggies really bother you, and you don't have a lot of computing power to spare, then FXAA can help you out but I'd recommend using a more detailed AA method.
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Does TAA make games blurry?

The way TAA works is that it uses information from previously rendered frames to anti-alias the current frame. There is a process called "jittering". This is what causes the blur because you're literally shuffling those previous frames on-screen.
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Does turning on FXAA increase FPS?

Less GPU-intensive forms of AA (like FXAA instead of MSAA) can also raise FPS. Dynamic reflections. These may require your GPU to render the same scene twice (or a version of the same scene), which can be a significant lift.
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Does FXAA make games blurry?

FXAA works by blurring edges to help mask aliasing. It's considered a "cheap" form of anti aliasing.
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Is TXAA the same as TAA?

Temporal (TAA or TXAA): TXAA was initially supported on Nvidia's Kepler and later GPUs, but more general forms of temporal anti-aliasing are now available and are typically just labeled TAA.
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Is FXAA needed in 4k?

Thats the best thing about using resolutions above 1080p, is that you don't need AA. From 1440p, to 4k no AA is needed. Thats mostly the reason why I've switched over to pc gaming, is cause the consoles was using FXAA on every game that came out. Well that, and getting to play at a nice smooth 60 fps.
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Does TAA improve performance?

In general, yes; although there are some fringe cases where it won't. To start with, if your GPU is integrated into your CPU, then thermal throttling will always affect your FPS.
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Does FXAA cause lag?

It depends on what kind of anti-aliasing: for example FXAA has almost no performance impact, maybe 5-10%, while SSAA or MSAA can almost cut the framerate in half. SMAA is somewhere in the middle, and is actually similar to FXAA, but avoids blurring textures (it tries to only blur edges).
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Why do pros not use anti-aliasing?

There are pros and cons for using anti-aliasing tools in both camps, but, ultimately, it's up to you. Gamers who use anti-aliasing may see frame rates drop to the point of unplayability. And artists who use anti-aliasing tools may alter images to the point that they look overprocessed.
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How does TXAA work?

TXAA is a relatively new type of anti-aliasing that's only seen in newer GPUs. It combines several anti-aliasing techniques to smooth out the edges of the image. It's not as demanding as some of the other anti-aliasing techniques but produces better quality images than FXAA.
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What is better MSAA or TXAA?

MSAA 8x is the most performance intensive, but has the cleanest edges. This type of AA uses supersampling to create clean edges, but it's costly. TXAA is a mix of MSAA and FXAA, some people swear by it saying it's the cleanest while other swear against it because it uses the blurring aspect of FXAA.
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Is DLAA better than TAA?

DLAA is similar to temporal anti-aliasing (TAA) in that they're both spatial anti-aliasing solutions relying on past frame data. Compared to TAA, DLAA is substantially better when it comes to shimmering, flickering, and handling small meshes like wires.
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Do you want anti-aliasing high or low?

You should be able to run SSAA and TXAA at their lowest settings (2x and 4x). You might be able to run them on their highest settings if you sacrifice certain minor graphics details. But know that there is little difference in quality between supersampling at 4x compared to 8x.
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What is Nvidia TXAA GTA 5?

NVIDIA TXAA is a custom-developed anti-aliasing (AA) technique designed to tackle temporal aliasing, the movement of anti-aliased edges when the player's camera or view point is in motion.
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Should I turn on TAA?

Without TAA, the lighting in those games literally breaks/disappears. Watch Dogs Legion is another example. The game doesn't let you turn on ambient occlusion or set Reflection Quality above High if TAA is disabled. The reason for that is that the effects are probably severely undersampled and would shimmer a lot.
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