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What is the full size of Stellaris?

Storage: 12 GB available space.
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How long is a max game of Stellaris?

A Stellaris game on default settings lasts 300 in-game years (about 30 hours real-time on normal speed). It ends faster if one player exterminates all rivals or controls 40+ % of the galaxy before that. Especially in the beginning, it makes sense to speed up the game time 3x (1 real second = 3 Stellaris days).
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How long does 100 years take in Stellaris?

100 years = 6 hours and 200 years gives you 12 hours playtime . Now you know where you have put all those hours in when the first lazy sleepy empire awakes and kills you totally to the ground after 10 minutes olleeeee next new game please thank you .
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Is Stellaris better than Endless Space 2?

You need to make sure, however, that you have some bucks left for the game's DLCs – otherwise your Stellaris experience may feel lackluster. If you're on a budget or you prefer easier but prettier games with more varied and tighter-packed gameplay, Endless Space 2 is probably the one you should go for instead.
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How big is Stellaris console edition?

So, just bought the game (on the official Xbox store) and its 4.5GB.
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Stellaris Ships to Scale

How many GB is Stellaris with all DLC?

Storage: 12 GB available space.
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What year does Stellaris end?

The Contingency can potentially appear any time after the Endgame Year set at the beginning of the campaign; by default, the Endgame Year is 2400. The more time passes after the Endgame Year, the more likely a Crisis will be to spawn.
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How long is the average game of Stellaris?

When focusing on the main objectives, Stellaris is about 29½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 286 Hours to obtain 100% completion.
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What is the biggest war in Stellaris?

Utilizing more than a billion soldiers, it remains the largest land battle ever recorded, along with the largest loss of life for a planetary invasion in Galactic History, with more than 300 million casualties on either side, as well as the destruction of hundreds of warships in orbital support.
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What is the longest war in Stellaris?

The Terran-Compact War, also known as the Long War among the belligerent nations of the Galactic North, was a series of conflicts which together constitutes one of the longest and bloodiest wars in both the Galactic North's history as well as the Milky Way as a whole, lasting nearly 232 years, from February 2263 to ...
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What is the max population per planet in Stellaris?

Planet capacity is capped at 500, regardless of free housing or unblocked districts. However, pops over 500 will not stop growing or decline until required housing exceeds available housing by 15% or 25%, as normal.
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What is the oldest empire in Stellaris?

The Screk Empire is perhaps one of, if not the oldest, known interstellar nations in the whole Milky Way, one that predates even the ancient polities such as the Vran, the Ti-Zru and the Baanthurians.
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What is the easiest empire in Stellaris?

Which Empire Should I Pick? Stellaris allows limitless customization in creating your space empire, but beginners are better off picking one of the pre-generated nations. We recommend the United Nations Of Earth, since playing as humans provides perspective and makes it easier to remember names.
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What is the max crime in Stellaris?

crime or deviancy. It ranges from 0 to 100 and has a base level of 50.
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How big should a empire be Stellaris?

Early in the game you won't need to worry about Empire Size at all. As long as it's one hundred or less, it has no effect. For every point of Sprawl above a hundred, however, the cost of Technologies increases by one tenth of a percent and the cost of Traditions increases by one fifth of a percent.
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Is there a ship limit in Stellaris?

Maximum Naval Capacity may never exceed 9999 but empires can still build over it as long as their economy supports the upkeep costs. Titans have a strict build limit, with a base of 1 allowed per empire; every 200 Naval Capacity increases an empire's Titan cap by 1, up to a maximum of 20 Titans at 3800 naval capacity.
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What is the best empire for Stellaris?

Hegemon is arguably the best Origin in Stellaris, providing players with an expansionist foundation so strong that no enemy will be able to catch up with it.
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How many armies should I have in Stellaris?

Up to five armies from each side can fight at once, plus one for every five Size the planet has. Any extra armies are held in reserve and will take the place of a destroyed army as needed.
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What is the best ship in Stellaris?

Stellaris: Best Ship Designs
  1. 1 Fleet Support Juggernaut.
  2. 2 Ultimate Titan. ...
  3. 3 Carrier Battleship. ...
  4. 4 Arc-Emitter Battleship. ...
  5. 5 Artillery Battleship. ...
  6. 6 Heavy Cruiser. ...
  7. 7 Flak Destroyer. ...
  8. 8 Early Artillery Destroyer. ...
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Is Stellaris fun alone?

Is playing Stellaris as Single-Player fun? I played hundreds of hours of Stellaris in Single-Player mode, so I know for sure: Single-Player is honestly my favorite game mode. A game of Stellaris takes so much time to play that I like to save and pause the game anytime I feel too tired to continue.
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How fast is a year in Stellaris?

A year in Stellaris has 360 Stellaris days, or 12 Stellaris months. Since one game day last one real-time second, a year in Stellaris last 360 real-time seconds. If you speed up the game 2x, you will have to wait 180 seconds for a game year to pass, and only 120 seconds or two minutes if you speed up the game to 3x.
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Are they making a Stellaris 2?

Stellaris's game director isn't thinking about a sequel: 'There's so much stuff for us to continue working with' Paradox has a plan for the 4X that goes well into the future, but Stellaris 2 isn't part of it.
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How long does it take to colonize a planet Stellaris?

Once constructed, the colony ship may be sent to any habitable world within an owned system to start a colony. Colony ships take one year to build and their upkeep cost is maintained throughout the whole colonization process.
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What is the max victory year in Stellaris?

Default is 2400. Victory Year – Determines when the empire with the highest score is declared winner. Setting it to max disables victory. Default is 2500.
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