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What is the history of rareware?

Rare was founded in 1982 by Tim and Chris Stamper. They published their games as Ultimate Play The Game
Ultimate Play The Game
Ultimate Play The Game (often shortened to just Ultimate) was a critically acclaimed video game developer of the early home computer era. "Ultimate Play The Game" was the trading name of Ashby Computers & Graphics Ltd. (ACG), a software company founded in 1982 by two ex-arcade game developers Tim and Chris Stamper.
https://gamicus.fandom.com › wiki › Ultimate_Play_the_Game
, for 8-bit consoles like the ZX Spectrum, Commodore 64, and BBC Micro. In 1995, Rareware made an agreement with Nintendo, and began publishing games for them. In 2002, Microsoft bought Rareware.
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When did Rareware become Rare?

Throughout the 1990s, Rare started selling their games under the trademark name "Rareware" and received international recognition and critical acclaim for games such as the Donkey Kong Country series, Killer Instinct (1994), GoldenEye 007, Banjo-Kazooie (1998), Perfect Dark (2000), and Conker's Bad Fur Day (2001).
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Is Rareware owned by Nintendo?

(trade-named Rareware during Nintendo tenure) is a British video game developer based in Twycross, Leicestershire. It was founded in 1985 by Chris and Tim Stamper, as the successor company to Ultimate Play the Game. Rare formerly worked exclusively for Nintendo before being bought out by Microsoft.
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Why did Microsoft buy Rareware?

Microsoft had wanted Rare because its output showed it'd be great to help the fledgling Xbox consoles but didn't seem to know what to do with the company after it had acquired it. Rare made a few hits for Xbox, like Viva Piñata, but many flops as well.
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What if Microsoft didn t buy Rare?

A new Banjo game would've been made probably for the Nintendo Wii. Banjo & Kazooie would have been added in Brawl. Most of Rare's SNES, NES and N64 titles would have been added to Eshop. Rare Spirits from Jet Force Gemini and Blast Corp would've been added to Smash Bros.
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A Brief History of Rare

Why is Rareware left Nintendo?

Nintendo let go of Rare because it didn't see very much value in the studio. Nintendo described the sale as a strategic redirection of its investments. Nintendo could have kept Rare, but the company wanted to move away from second-party developers.
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What is the oldest Nintendo item?

Nintendo was founded in 1889 as Nintendo Karuta by craftsman Fusajiro Yamauchi and originally produced handmade hanafuda playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977.
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Why did Rare go to Microsoft?

Nintendo sold Rare to Microsoft because Rare was already dying and Nintendo knew it. Rare had been exceptionally well set up in the 80s and early 90s with talented developers and artists, and anything that could be done with a small team when it came to game design Rare could do and could do well.
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Who has the biggest Nintendo collection?

Monteiro holds five world records relating to his collection, including records for the largest collections of Nintendo, Xbox, Sega and PlayStation items, and another for the most extensive collection of video games overall.
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What country is Rare based in?

Rare is a British video game developer founded by Tim and Chris Stamper after the now-defunct Ultimate Play the Game. Since its inception, the company has produced various titles in a wide variety of genres and on numerous gaming systems, mostly from Nintendo and Microsoft.
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Who is the head of Rare?

Brett Jenks has championed behavior change in the conservation community for more than 20 years. As CEO, he leads Rare's international mission to equip people in the world's most biologically diverse countries with the tools and motivation needed to sustainably manage their natural resources.
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Is Rare better then epic?

Epic is the second-highest level of rarity, above Free, Common and Rare, but below Legendary. Epic in the adjective form means extending beyond the average or ordinary, especially in size or scope.
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Does Rare own Donkey Kong?

In September 2002, Microsoft acquired Rare for $375 million, making Rare a first-party developer for Xbox. Nintendo retained the rights to Donkey Kong under the terms of the acquisition.
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What is the highest rarity in games?

The color scale used between games has stayed remarkably consistent. Generally speaking, Grey & White items are of the lowest value, Green & Blue items are of middling worth, and Purple, Yellow, & Orange items are the most rare & of the highest quality.
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Why did Nintendo sell Rare reddit?

To sum it up, Nintendo sold Rare because it didn't see much value in the studio for the future and the company was moving away from second-party developers to invest in first-party teams and collaborations with third-party companies instead.
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Who owns sea of thieves?

Sea of Thieves is a 2018 action-adventure game developed by Rare and published by Microsoft Studios.
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What is the rarest Nintendo?

Nintendo Campus Challenge 1991 is considered the rarest Nintendo title to date, considering only one copy exists. In 2009, someone bought the allegedly only copy for $20,100. Nintendo continued its Campus Challenges, and there are allegedly only three Nintendo Campus Challenge 1992 cartridges out there.
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How much did a Nintendo cost in 1985?

When the NES launched in 1985 it was priced at $149.99 and came complete with Super Mario Bros, Duck Hunt, a light gun accessory for Duck Hunt and an extra controller.
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What was Mario's original name?

Miyamoto expected the character to be unpopular and planned to use him for cameo appearances; originally called "Mr. Video", he was renamed to Mario after Mario Segale. Mario's clothing and characteristics were themed after the setting of Donkey Kong.
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Why is Donkey Kong not in rare replay?

Classic games developed by Rare that were not their intellectual property, such as the Donkey Kong Country series and GoldenEye 007, were not included in the compilation due to licensing issues, although the latter was provided to owners of the digital version of Rare Replay free of charge in January 2023.
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Is Rare working on a new game?

Everwild is the next game from British studio Rare which is currently owned by Microsoft.
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Why did the Stamper Brothers leave Rare?

Off to do new things. Rare founders Tim and Chris Stamper have left the British developer as the company enters its 25th year, Microsoft has confirmed. Microsoft, which bought Rare for $375 million in 2002, told 1UP that the Stampers "are simply leaving to pursue other opportunities" and wished them luck.
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