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What is the poly count in Arma 3?

An Arma 3 character has about 5 LODs and 1 shadow LOD. The typical polycount for LOD1 should be around 10,000 triangles and the final LOD should be small as possible (300 tris). Recommended shadow LOD polycount is 1000, all triangles, no smoothing, and closed geometry.
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What is a good poly count?

Polygon count

The number of polygons you should use depends on the quality you require and the platform you are targeting. For mobile devices, somewhere between 300 and 1500 polygons per mesh will give good results, whereas for desktop platforms the ideal range is about 1500 to 4000.
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How much is high poly count?

There is no strict definition of a low count and one that is high, other than the mesh having an objectively high number of details. In other words, a simple 3D object (like a crate) may not need many polygons to demonstrate detail, and even 1000 polygons in this case could be considered high-poly.
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Does poly count matter?

While it is easy to make a lowpoly model, it is considerably harder to make one that also looks good. Simply put, it is a balance between visual quality and polycount that makes a good lowpoly model. When efficiency is not a priority, polycount can also be a good way to determine the quality or detail level of a model.
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What poly count is low poly characters?

Some artists suggest 1-10K polygons as the comprehensive range for low-poly models.
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Arma 3 - Poly Count / 4k Textures Test (F-117A)

Is High Poly bad?

As we've seen, Low Poly models are great for situations where interactivity and speed are crucial, while High Poly models are ideal when detail is all-important. However, each project is unique, and polygon counts differ greatly based on model complexity, so it's essential to find a level of detail that works for you.
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What do high polys mean?

High polygon modeling is a type of 3D modeling that can be used for visualizing models with a high level of detail. The term “high poly” refers to the number of polygons in the model, i.e., the number of surfaces that it has or the number of triangles that make up its surface.
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What is considered low poly?

Low poly is a polygon mesh in 3D computer graphics that has a relatively small number of polygons. Low poly meshes occur in real-time applications (e.g. games) as contrast with high-poly meshes in animated movies and special effects of the same era.
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Which video game character has the most polygons?

“Kratos from God of War 2 (PS2) had 5,700 polygons for his entire body, 1,200 of those for the face and used five textures.
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How do I change my poly count?

Blender (2.7)- How to reduce the polygons count
  1. Open the model with Blender then select the object polygon you want to lower.
  2. From the menu panel, select the tool to access the modifier panel.
  3. Then, choose the “Decimate” tool.
  4. When the “Decimate” window appear, the polygon count is displayed.
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Are low poly models easier to make?

Low poly models are much faster to make and do not require as many polygons to be created. Low-polygon modeling is a technique used in 3D modeling to create low-polygon count models by simplifying the number of polygons used to form them.
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How many polygons are low poly?

Typically, for low-poly models, a character will have around 300 polygons. Low-poly models are popular in the video game industry because they're lighter to render and use in games, and can be faster to model.
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How do you check poly count?

Display Scene Statistics in Status Bar
  1. To display scene statistics (poly count, etc) in the Blender status bar, go to Edit – Preferences. ...
  2. Another way of showing statistics in the status bar is to simply right click on the right side of the status bar and check the box for “Scene Statistics.”
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What makes good low poly?

Low poly art, short for low polygon art, is a minimalistic art style used in video game design, animation, and illustration. It favors straightforward colors and geometry over details and life-like realism.
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What is the average polycount for video game weapons?

about 5-10k seems pretty good. Typically an FPS weapon is about as important as a character, since it usually takes up at least as much screen space and possibly more screen time. For a third person shooter I'd cut that down to 500-5,000 depending on the size and complexity of the weapon.
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How to model low poly?

Creating Low Poly 3D Models Using Blender 2.8
  1. Step 1: Pick a Model. ...
  2. Step 2: Load Your Model Into Blender. ...
  3. Step 3: Create a Decimate Modifier. ...
  4. Step 4: Adjust the Decimate Ratio. ...
  5. Step 5: Check for Intersecting Geometry or Other Errors. ...
  6. Step 6: Export . ...
  7. Step 7: Send to Printer. ...
  8. Step 8: Print and Share Your Model.
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Who is canonically the strongest video game character?

The 20 Strongest Video Game Characters
  • Kratos. Sony Interactive Entertainment. 'God of War' ...
  • Dante. Capcom. 'Devil May Cry' ...
  • Asura. Capcm. 'Asura's Wrath' ...
  • Akuma. Capcom. 'Street Fighter' ...
  • Bayonetta. Nintendo. ...
  • Master Chief. Microsoft Studios. ...
  • Doomguy/Doom Slayer. Bethesda Softworks. ...
  • Al'Diabolos, the Lord of Terror. Blizzard Entertainment.
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Who is the strongest video game character of all time?

Kratos is often considered to be the strongest video game character due to his kill count of gods. He successfully killed the entire Greek pantheon.
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Is Minecraft a low poly game?

Minecraft. Minecraft is one of the most popular games of all time, and it uses low-poly game art to create a distinctive and memorable look. The game features blocky, pixelated graphics that have become synonymous with the Minecraft brand.
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What is low poly FPS?

Low Poly Forces created by Matt Sowards is a fast paced Shooter. Players can master their skills like Recoil, Movement Speed, and show off their strategies in a wide range of game maps, modes, and weapons to choose from. Customize your guns, attachments and face off against players worldwide!
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Is low poly still popular?

Low poly art is made of numerous low polygon shapes put together to create images, games, etc. Even though low poly imagery was used due to the limited technical capacity in rendering images it has also piqued the interest of digital artists and continues to be quite popular.
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How many polys should a game asset have?

The number of polygons you should use depends on the quality you require and the platform you are targeting. For mobile devices, somewhere between 300 and 1500 polygons per mesh will give good results, whereas for desktop platforms the ideal range is about 1500 to 4000.
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How many vertices is low poly?

Technically, for the lowest of low poly models, you only need 1 loop per each of the key parts. The leg itself only needs to be rounded in shape, so it could be anywhere between 6 and 12 verts around (x5 for the key loop cuts, so about 30 to 60 verts for the WHOLE leg!)
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