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What level should I start Automatron?

The Fallout 4 Automatron add-on can be played during the regular events of the original Fallout 4 game with a few requirements: Your character must be at least level 15. You must have access to a Settlement.
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What level should you be to get automaton?

To unlock the Automaton in Warzone, players much reach Level 8, so it won't take too long. While we recommend reaching that level in Vanguard multiplayer as it's quicker, it can easily be done in Warzone.
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When should I play Automatron?

You can start Vault-Tec Workshop and Automatron at any time, you're well past the recommended level and they both add a settlement location, which can be made into a really nice indoor settlement with some work. I like to do Far Harbor and Nuka-World after the main story, but there's no problem with doing them earlier.
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What level should I start the Fallout 4 DLC?

You won't see the new content until around level 15 or so, but if you're that low, you've likely got plenty of the base game to get through. IF you're high level enough, the new quest should pop up as soon as you start the game.
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What level is Vault 88?

If your character is level 20 or higher, you will receive a new quest and be able to tune into the "Vault 88 Radio Beacon" radio signal as soon as you load into the game. You can then select the quest in your log to begin.
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Fallout 4: How to Start Automatron DLC (Walkthrough Guide)

When should I start Vault Tec DLC?

To begin this DLC, you'll have to be at least Level 20. As soon as you've got that taken care of, you should discover a radio beacon coming from Vault 88.
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Is Automatron worth it Fallout 4?

It's absolutely worth the price. Just finished it again (Liek 14th time now) and is still an enjoyable bit of story. Even if you aren't into crafting and robots you'll still want to check it out much like everyone has that one spell in Skyrim that no matter what character they pick they'll still come around to using.
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What level is Far Harbor and Nuka-World?

If you've downloaded Fallout 4's new DLC, Far Harbor, it will be accessible straight away, providing you've met Nick Valentine in the game's main questline and are sufficiently levelled (level 30 is recommended) to face the challenges posed by Bethesda's biggest DLC to date.
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What is the fastest legs in Automatron Fallout 4?

Leg types. Description: The fastest leg type available, the Mr. Handy Thruster is a great choice for a robot that you want to be mobile, zipping from enemy to enemy.
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What is the best Automatron?

Handy Torso. There are a bunch of different torsos to choose from in the Automatron DLC but the Mr. Handy Torso definitely takes the cake for being the best. It offers the highest movement speed bonus of any robot torso and it only requires one perk to be able to craft, the first level of the Science perk.
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Is there a limit to Automatron?

The amount of Automatrons that can be constructed is infinite, as is the number that can populate a settlement. They do, however, take up settler slots as long as the settlement is not at capacity.
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What Automaton class do pros use?

Methodz & Arcitys Class

The FMJ Rounds provide an extra advantage for any weakened enemies attempting to hide behind a fence or wall. This class is the most standard pro build, and FMJ Rounds are standard for pro players running the Automaton.
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Is Automaton full auto?

One of which is the Automaton, a full-auto AR that melts enemies at medium range and is capable of taking out multiple opponents with a single mag. However, to get the most out of the weapon, you need a top-tier loadout in the game that pushes the gun to its limit and we've got you covered.
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What is the best Automaton class?

Best Vanguard Automaton loadout attachments
  • Optic: G16 2.5x.
  • Stock: Anastasia Padded.
  • Underbarrel: M1941 Hand Stop.
  • Magazine: 6.5MM Sakura 75 Round Drums.
  • Ammo Type: Lengthened.
  • Rear Grip: Polymer Grip.
  • Proficiency: Tight Grip.
  • Kit: Fully Loaded.
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What is the longest Fallout DLC?

You gotta say this for Bethesda's Fallout animated shorts, they're consistent in tone and style. By which I mean, cheeky and bloody. The trailer for its new “Nuka-World” expansion, above, is no exception.
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How many missions are in Automatron?

Automatron Walkthrough

The Automatron DLC includes four complete story missions: Mechanical Menace.
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How hard is the Nuka-World DLC?

In terms of difficulty, Nuka-World is absolutely no joke. Players who arrive here at only level 30 or slightly above will definitely have a bit of a hard time, as many of the enemies are very strong and deal tons of damage. That being said, it's not an impossible task to finish the DLC that early on.
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Is it worth killing the Raiders in Nuka-World?

1 Kill Raiders: Avoid Raiding Settlements

However, being forced to raid these settlements during the Home Sweet Home quest line in Nuka-World sort of ruins all the hard work that went into them the first time around. As such, it might just be best to kill those raiders and call it a day as the General of the Minutemen.
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What is the most overpowered gun in Fallout 4?

Arguably the most powerful weapon in the game is the Nuka-Nuke Launcher found in Nuka-World. It's essentially a Fat Man that has been modified to hurl modified mini-nukes known as Nuka-Nukes at foes. These Nuka-Nukes deal a whopping 833 damage at a decent range from the enemy.
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Do automatrons have genders too?

-Automatrons are now given a random gender when created. Female Automatrons Spawn with the female voice and Pink paint per-selected so they can be identified quickly.
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Is Vault 88 part of a DLC?

Fallout 4's Vault-Tec Workshop DLC contains a whole new Vault 88 that was hidden in the original game.
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What is the point of Vault 88?

Vault 88 was built by the Vault-Tec corporation to be a massive test lab for a number of experimental technology to be used in other vaults. Things like the Phoropter that can bombard a subjects mind with subliminal messages that can either increase their level of happiness or kill them.
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What happens if you expel overseer Barstow?

You will have the option of expelling Overseer Barstow during your conversation. This will permanently end the Vault 88 quests. She will hand you the Vault-Tec Prototypes, which will allow you to construct a variety of devices and Vault objects. Choosing this option will fail A Model Citizen.
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