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What level should I start Mechanical Menace?

The Mechanical Menace quest will pop up sometime after hitting level 15. It will inform you of the Cavern Distress Call, which you'll need to tune into using your Pip-Boy's radio. Listen to the call to update your quest objective, and then head to Watts Consumer Electronics to begin the quest.
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What level should I be for the mechanist?

Your character must be at least level 15.
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Where to start Mechanical Menace?

The quest is started as soon as the Automatron add-on has been downloaded and the player character reaches level 15. The Sole Survivor is notified to listen to the new caravan distress call that has appeared on their radio. Upon listening to it, they are notified to head over to an area near Wattz Consumer Electronics.
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What level should I start the Fallout 4 DLC?

You won't see the new content until around level 15 or so, but if you're that low, you've likely got plenty of the base game to get through. IF you're high level enough, the new quest should pop up as soon as you start the game.
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What level does Automatron start?

Automatron is the first add-on for Fallout 4, released on March 22, 2016. It requires the player character to be level 15 to start playing.
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Fallout 4 - How to Start the Automatron DLC - Quest: Mechanical Menace

When to start Mechanical Menace Fallout 4?

Once you've loaded in, or reached Level 15, it's time to actually start the quest. Take a look in your Pip-Boy and click on the quest titled, Mechanical Menace. The Mechanical Menace quest will pop up sometime after hitting level 15.
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What level triggers Nuka-World?

Once you're in the game, you'll want to make sure you can handle everything Nuka-World can throw at you. You can technically access the theme park at any time, but the quest won't auto-trigger unless you're level 30, and the new content is designed for endgame players.
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What level is Vault 88?

If your character is level 20 or higher, you will receive a new quest and be able to tune into the "Vault 88 Radio Beacon" radio signal as soon as you load into the game. You can then select the quest in your log to begin.
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When should you start Far Harbor?

You can start playing the Far Harbor add-on content at almost any time during the regular events of the original Fallout 4 game. There are no level or progression requirements for accessing the Far Harbor DLC content.
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What is a good starting build for Fallout 4?

Recommended Fallout 4 Builds
  • Strength > 3 Points.
  • Perception > 7 Points.
  • Endurance > 8 Points.
  • Charisma > 1 Point.
  • Intelligence > 1 Point.
  • Agility > 7 Points.
  • Luck > 1 Point.
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How to do Mechanical Menace Fallout 4?

To initiate this mission, tune your radio to the Caravan Distress Frequency on your Pip Boy.
  1. Then head to this location. ...
  2. Once you've engaged the robots, keep your distance. ...
  3. Don't fire at Ada. ...
  4. Once you've completed the mission, talk with Ada and offer to help.
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What level is Far Harbor?

If you've downloaded Fallout 4's new DLC, Far Harbor, it will be accessible straight away, providing you've met Nick Valentine in the game's main questline and are sufficiently levelled (level 30 is recommended) to face the challenges posed by Bethesda's biggest DLC to date.
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Can you romance Ada Fallout 4?

Because she's a robot. You can't romance any robots in the game.
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Is it worth killing the mechanist?

Doesn't matter, only difference is that she remains in the lair and gives you quests. if you kill her, Ada gives you the quests. Ultimately, it's better to kill her since you can keep Ada with you and do things more quickly.
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Is Automatron worth it Fallout 4?

It's absolutely worth the price. Just finished it again (Liek 14th time now) and is still an enjoyable bit of story. Even if you aren't into crafting and robots you'll still want to check it out much like everyone has that one spell in Skyrim that no matter what character they pick they'll still come around to using.
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Can the mechanist become a settler?

You simply have to give her the command to move to a settlement either while she is in the bounds of the settlement or standing close enough to the border in the control room.
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Should I tell Far Harbor or confront DiMA?

Turn DiMA In or Tell His Secret

If you convince DiMA to turn himself in, or tell Allen Lee, you'll trigger a potential raid on all of Acadia. If you let DiMA make his case, you'll have the chance to plead for the rest of Acadia to be spared - but this will only happen if you've been helping the people of Far Harbor.
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Should I take Nick Valentine to Far Harbor?

You absolutely must bring Nick Valentine with you.

There is a mod that will help you track down your companion, no matter what random-ass radioactive ditch you left them in. At one point, Far Harbor actually offers you a permanent new companion, Old Longfellow.
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Which Far Harbor ending is best?

The happiest ending with the most rewards is available if you choose this quest to end the main storyline in Fallout 4's Far Harbor DLC. This branch grants the most rewards. If you tell DiMA you will keep his secret, this new branch will open up, revealing the ending with the least bloodshed.
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What is the largest settlement in Fallout 4?

1 Spectacle Island

It has the largest build area of any settlement in the game, and it's completely surrounded by open water. There's plenty of money to be made here.
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Can you get 100% happiness in Vault 88?

Preparing Vault 88 For 100 Happiness

To earn 100 Happiness with minimal effort, you'll need to prepare the settlement properly. Gain 2 Settlers. You should have only two settlers in your vault. Get rid of Overseer Barstow and deactivate the radio beacon once you have two regular settlers.
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Who to let stay in Vault 88?

During the candidate interviews, you will have the option to dismiss or welcome the other two candidates as settlers of Vault 88. The Overseer will deem Clem, the third candidate, to be the only one suitable. After Clem has been chosen, A Model Citizen will end and Power to the People will begin.
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What is the easiest Nuka-World?

After Dry Rock Gulch the easiest is Kiddie Kingdom, after which the remaining three parks are roughly similar in difficulty, with the World of Refreshment and the Nuka-Cola bottling plant being slightly easier than Safari Adventure and Galactic Zone.
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Does Nuka affect Minutemen?

Does Nuka-World affect Minutemen? Side with the Minuteman only after completing everything in nuka world or Preston will hate you. If you side with the Minuteman before completing all nuka world quest , you won't be able to build raiders settlement and raiders loot boxes but can still get the weapons/armors.
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What is the rarest Nuka-Cola in Fallout 4?

Nuka-Cola Quantum was officially released to the public at the same time as the Great War, and so the soda is incredibly rare in the wasteland, with many bottles found in trucks that were shipping the product.
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