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What skills should I upgrade in Fallout 3?

Always choose a primary combat method and bring that skill up to 50 quickly – I recommend Small Guns, but Energy Weapons, Melee, and Unarmedalso work. Get either science or lockpicking up to 25 quickly, it will make your life easier. Lockpick is especially useful for finding ammo and scoring some quick experience.
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What 3 skills should I pick in Fallout 3?

Lockpick and speech are super useful of course. For my third, I usually pick a weapons skill, like small guns maybe, or I'll choose repair or medicine. There is a perk you can choose early on to choose a fourth tag skill.
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What are the best perks to start with in Fallout 3?

The "Toughness" perk is thus highly recommended, particularly for beginners. "Toughness" bestows a permanent +10% DR bonus to the player character. The fact that it can be taken relatively early at Level 6 makes surviving the early game that much easier.
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What are the most important attributes in Fallout 3?

so the top three important is Luck, Charisma, and Intelligence.
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Is it possible to get all skills to 100 in Fallout 3?

Forums: Index > Fallout 3 general discussion > Anyone max out all skills at 100? you can make all your skills in the game maxed easy if you take the Comprehension perk which gives 2 points from skill books instead of 1 and since there are 25 books for each skill in the game that's 50 skill points right there.
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Fallout 3: 10 Best Perks

Is Charisma pointless Fallout 3?

Charisma is useless unless you absolutely need Speech and Barter higher in the beginning. But even so it's not that big of a difference. Just tag Speech and Barter. There is no Charisma checks in this game.
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Does Fallout 3 have 300 endings?

So as of last week, we're over 200 endings. That is not an exaggeration, but it deserves some descriptions." The clarification is that, like other Fallout games, choices you make in the game will affect aspects of the ending, so that figure is really a combination of many sub-endings.
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What stats are best to level up Fallout 3?

Strength is the better stat to max out, compared to Agility, as it increases your carrying capacity and damage with melee weapons, whereas Agility increases your Action Points.
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What is the rarest Fallout 3?

The Tenderizer is among the rarest melee weapons in Fallout 3. This sledgehammer dishes out over 10 more damage compared to regular ones. Getting it won't be a walk in the park though.
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Is Luck useful in Fallout 3?

Luck functions in the same manner as Fallout 3. It raises the value of every skill (see chart at bottom of page) and affects Critical Chance. It also improves the odds of winning at any casino game; the higher the Luck, the more likely favorable outcomes on bets will be.
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What is the strongest thing in Fallout 3?

7 Super Mutant Behemoths — Fallout 3, 4 And 76

The most powerful variant, the Ancient Behemoths, have 1900 HP with decent energy and poison resistances, as well as terrifying melee attacks and boulder tosses that strike fear into any Vault Dweller.
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What gender is best in Fallout 3?

If you choose to be male, you won't get any advantages when dealing with them. If you pick a female, you will now have a perk that gives you extra damage against most of the enemies in the game. Since there is absolutely no other difference between genders, it makes sense to pick female.
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Who is the strongest companion in Fallout 3?

Fawkes is the best companion in Fallout 3. On top of being quite the bullet sponge, he can deal solid damage on his own, as well as carry 229 Inventory Weight. This makes him a high HP, high-damage pack mule for all those loot-heavy deep dives into Vaults and Raider Camps.
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What is the best skill in Fallout?

The Best Perks Every Player Should Get In Fallout 4
  • 8 Quick Hands.
  • 9 Critical Banker. ...
  • 10 Toughness. ...
  • 11 Scrounger. ...
  • 12 Sneak. ...
  • 13 Blitz. ...
  • 14 Gun Nut. ...
  • 15 Hacker & Locksmith. ...
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What is the most op gun in Fallout 3?

Fallout 3: 20 Best Unique Weapons
  1. 1 Alien Blaster.
  2. 2 MPLX Novasurge. ...
  3. 3 Terrible Shotgun. ...
  4. 4 Vengeance. ...
  5. 5 Jingwei's Shocksword. ...
  6. 6 Metal Blaster. ...
  7. 7 Lincoln Repeater. ...
  8. 8 Microwave Emitter. ...
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Does race matter in Fallout 3?

Unlike Elder Scrolls V: Skyrim which attributes histories, skill attributes, cultures, and geographies to each race, Fallout 3's races have no impact on the game beyond providing familiar stylistic variety.
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What is the coolest armor in Fallout 3?

Best Armor in Fallout 3: Top 10 Armors and Locations
  • Sherrif's Duster.
  • Armoured Vault 101 Jumpsuit.
  • Wanderer's Leather Armor.
  • Outcast Recon Armor.
  • Combat Armor.
  • Enclave Hellfire Armor.
  • Chinese Stealth Armor.
  • Ashur's Power Armor.
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What is the easiest build in Fallout 3?

One of the easiest builds you can make is a weapon-focused build. Get your Small Guns or your Big Guns stats to 100 as fast as you can to deal additional damage. Perks like Bloody Mess are perfect for this build, as it increases your base damage while causing enemies to explode into gore on death.
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What is the best trait in Fallout 3?

Intelligence is the best Fallout 3 SPECIAL given it impacts on the number of skill points you'll gain per level up and thus has a compounding effect on your character power.
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What are the best stats to level up?

If you're not opting for a specific Elden Ring build, here's our recommended order of importance for levelling up your stats:
  • Endurance.
  • Vigor.
  • Dexterity.
  • Strength.
  • Intelligence.
  • Faith.
  • Mind.
  • Arcane.
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Does Intelligence matter in Fallout 3?

Fallout 3. Modifies: Medicine, Repair, and Science skills, as well as the number of new skill points per level. Intelligence determines the number of skill points earned per level up. The base number of skill points gained per level is 10 + INT.
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Can Amata leave the vault with you?

1 Amata Can Be Found With Enclave

If players decide to destroy the reactors in Vault 101, Amata will leave the vault and wander the wasteland.
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Can Amata come with you in Fallout 3?

Amata will then either accompany you to the Vault entrance, or just meet you there. After saying farewell, with sadness if a Good Karmic route is taken, the Lone Wanderer leaves Vault 101.
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