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What was the first AI game?

One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game.
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What was the 1st AI computer?

The IBM 702: a computer used by the first generation of AI researchers.
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When did AI first start?

1940-1960: Birth of AI in the wake of cybernetics

The period between 1940 and 1960 was strongly marked by the conjunction of technological developments (of which the Second World War was an accelerator) and the desire to understand how to bring together the functioning of machines and organic beings.
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What was the first digital game?

The first computer game is generally assumed to be the game Spacewar!, developed in 1962 at MIT (Stephen Russell a.o.). Spacewar originally ran on a PDP-1 computer the size of a large car.
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What is the strongest AI ever?

The power of GPT-3 cannot be overstated. It is built on 175 billion parameters, each of which can be adjusted to improve the performance of the AI model. It is trained on vast amounts of data, including websites, texts, books, articles and other content.
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Unbelievable AI Breakthrough: Interactive AI Characters in a Videogame for the First Time!

Which AI beat chess?

Deep Blue and Kasparov squared off again in 1997 in a six-game match. The grandmaster won the first game; the machine won the next one. The following three ended in a draw, and Deep Blue won the final game and thus the match.
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What is the oldest gaming system?

In 1972 Magnavox released the world's first home video game console, the Magnavox Odyssey. It came packaged with board game paraphernalia such as cards, paper money and dice to enhance the games.
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What was the first Virtual Boy game?

The Virtual Boy was released on July 21, 1995 in Japan and on August 14, 1995 in North America with the launch games Mario's Tennis, Red Alarm, Teleroboxer, and Galactic Pinball. It was not released in PAL markets. In North America, Nintendo shipped Mario's Tennis with every Virtual Boy sold, as a pack-in game.
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What was the first 3D game?

The first-ever commercial 3D video game is Battlezone (1980). It is followed by 3D Monster Maze (1981), the first 3D game accessible on home computers. Following this is Super Mario 64 (1996), which first appeared on the Nintendo 64. And lastly, the first 3D game on mobile devices is Real Football (2004).
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Who is father of AI?

John McCarthy was one of the most influential people in the field. He is known as the "father of artificial intelligence" because of his fantastic work in Computer Science and AI. McCarthy coined the term "artificial intelligence" in the 1950s.
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What are the 4 types of AI?

4 main types of artificial intelligence
  • Reactive machines. Reactive machines are AI systems that have no memory and are task specific, meaning that an input always delivers the same output. ...
  • Limited memory. The next type of AI in its evolution is limited memory. ...
  • Theory of mind. ...
  • Self-awareness.
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Who made the first AI?

December 1955 Herbert Simon and Allen Newell develop the Logic Theorist, the first artificial intelligence program, which eventually would prove 38 of the first 52 theorems in Whitehead and Russell's Principia Mathematica.
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How old is the oldest AI?

The earliest successful AI program was written in 1951 by Christopher Strachey, later director of the Programming Research Group at the University of Oxford.
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Who was the first smart AI?

Iratus - First known Smart AI created from a Jiralhanae donor.
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What AI was created by Elon Musk?

Musk's move is notable because in 2015 he co-founded OpenAI as a nonprofit to rival profit-minting AI tech powerhouses like Google. But Musk walked away from the startup in 2018, citing disagreements with its leadership around the time it launched a for-profit arm.
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Why did Game Boy fail?

In his book Fils-Aimé critiques the tiny console's design: “From my perspective, the concept of Game Boy Micro was a nonstarter. The hardware was exceptionally small, not only were the control buttons difficult for any reasonably sized adult to manipulate, but also the screen was tiny.
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Why did the Wii U fail?

Unfortunately, things didn't pan out the way Nintendo had planned. The Wii U didn't appeal to casual gamers the way the Wii did, and the console's limited options and lackluster technical capabilities alienated the hardcore gamers Nintendo aimed to attract.
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Why is the Virtual Boy red?

The reason for this was simply a matter of cost; LEDs were prohibitively expensive at the time, and the only LEDs that could be bought for an affordable price were red ones, since they were used in digital scanners of the era.
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What is the 2nd oldest console?

The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, all in 1982.
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Are there older pro gamers?

eSports players typically sign pro contracts when they are 17 and out of the pro scene just a few years later. Professional players that make it past their early 20s are a rare breed.
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How much did a Nintendo cost in 1985?

NES Today. When the NES launched in 1985 it was priced at $149.99 and came complete with Super Mario Bros, Duck Hunt, a light gun accessory for Duck Hunt and an extra controller.
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Has a human beat AI in chess?

No human has beaten a computer in a chess tournament in 15 years. In new research, a team including Jon Kleinberg, the Tisch University Professor of Computer Science, developed an artificially intelligent chess engine that doesn't necessarily seek to beat humans – it's trained to play like a human.
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Has anyone beaten Deep Blue?

However, Kasparov won three and drew two of the following five games, beating Deep Blue by 4–2 at the close of the match.
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Is AI unbeatable at chess?

As artificial intelligence improves, it continues to outperform human ability, even at the highest level of chess, beating even those players unbeatable by humans.
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