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When did gaming become an issue?

Following the release of the first commercial video games in the early 1970s, it took until the 1980s for the first reports of video game addiction to appear in the psychological and psychiatric literature.
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Why is gaming an issue?

Poor Emotional Regulation

When you have good emotional regulation, you can exert influence over your actions despite your present emotional state. Studies show that excessive gaming can lead to poor emotional regulation. Poor emotional regulation contributes to mood problems such as anxiety, depression, and aggression.
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When did gaming become a subculture?

The concept that video games had its own subculture was first suggested in 1996, but became more predominate as an area of academic study since the 2010s.
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When did gaming become popular?

Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public. Since then, video gaming has become a popular form of entertainment and a part of modern culture in most parts of the world.
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Is gaming a social issue?

The social consequences of gaming addiction can be devastating. It can put a huge strain on relationships with family members and friends. Lying about the amount of time spent gaming and neglecting others to play video games compulsively can cause conflict, confrontation and even marriage breakdowns.
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Gaming Addiction: When Does Video Gaming Become a Problem?

How does gaming impact society?

Some modern-day games teach practical life lessons that could help players become better individuals in society. For instance, it can help improve a person's ability to make decisions. An individual's ability to make the right decisions may affect society in the long run.
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Why are video games controversial?

Video games since their inception have been the subject of concern due to the depictions of violence they may contain, which have heightened as the technology behind video games improve the amount of visual detail and realism of games.
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When was the golden age of gaming?

The golden age of arcade video games was the period of rapid growth, technological development and cultural influence of arcade video games, from the late 1970s to the early 1980s.
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When did gaming become toxic?

Toxic Game culture

The extent of the toxicity within the gaming world was brought to light with 'Gamergate' back in 2014, when a number of female gamers came forward about how they were being subjected to a prolonged campaign of harassment, bullying, and even death threats from other online users.
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When did sexism in video games start?

In the 1980s, women stopped being represented playing video games in advertisement and scantily clad women started being used on game covers and ads. Some women saw their non-sexualized female character designs rejected, and others reported sexual harassment in the workplace.
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How gaming has changed the world?

Video games have also changed the way that many other forms of media, from music to film, are produced and consumed. Education has also been changed by video games through the use of new technologies that help teachers and students communicate in new ways through educational games such as Brain Age.
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Is gaming on decline?

That analysis echoes a Bloomberg report which states that the gaming industry's 4.2 percent decline in growth compared to 2021 reflects the delays in sought-after gaming titles. However, that will change in 2023, the article states.
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Has gaming been on the decline?

The key numbers:

Last year, the global games market generated $184.4 billion in revenue, declining by 4.3 percent year-over-year, according to Newzoo's 2022 Global Games Market Report. This decline was reflected in the numbers reported by many of the major gaming companies for the past quarter.
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Is video gaming declining?

Though video gaming has been around for decades, it was the entertainment of choice for many during the pandemic. Average time spent gaming soared 16.5% between 2019 and 2020, from 12.7 to 14.8 hours per week, according to The NPD Group. That growth rate barely slowed in 2021, with time spent growing to 16.5 hours.
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How old was the average gamer?

During a 2022 survey, 36 percent of video game players still come from the 18 to 34 age demographic, and six percent are 65 years and older.
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Who is the oldest famous gamer?

Hamako Mori (born 18 February 1930), better known by her online alias Gamer Grandma, is a Japanese video game YouTuber and esports player. She is known to have been playing video and esports games since 1981.
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Were the 2010s a golden age?

Due to the high quality of many television series throughout this decade, as well as technological breakthroughs that allowed streaming, cable television, and internet outlets to provide this high quality and amount of programming, the 2010s are frequently referred to as the "Golden Age of Television".
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Who is the #1 best gamer?

The most famous gamer on YouTube is PewDiePie.
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Who is the biggest gamer?

Pewdiepie is often referred to as the figurehead of the gaming world thanks to his exponential growth and reach.
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Who is world's best gamer?

PewDiePie (Felix Arvid Ulf Kjellberg), Swedish.

He plays a wide variety of video games, not as an expert, but for mainly for fun. Recently, he has played a lot of Minecraft. PewDiePie is from Sweden and he still has a slight Swedish accent, but that makes him even more fun to listen to.
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What WTF is wrong with video games?

Game addiction problems can induce repetitive strain injuries, skin disorders or other health issues. Other problems include video game-provoked seizures in patients with epilepsy. In rare and extreme cases, deaths have resulted from excessive video game playing (see Deaths due to video game addiction).
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What percentage of video games are violent?

Falsely Associated with Violence

As I'm sure you know, the media, politicians, and moms alike blame violent video games for violent behavior in society. With 73% of youth from age two and up playing video games and 85% of games contain some form of violence, it's not hard to see why.
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Does the military play video games?

This has been known since the early 1980s, and since then, the United State military has sought out numerous ways to use video games and similar computer simulations to train and recruit potential Soldiers, Marines, Sailors, and Airmen.
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