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Who created the Backrooms?

Parsons used the software Blender and Adobe After Effects to create the environment of the Backrooms, and it took him a month to complete it. He described the Backrooms as a manifestation of a poorly remembered recollection of the late 90s and early 2000s.
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Who developed the Backrooms?

Backrooms is an online video series created by Kane Pixels, which is based on the online myth of the same name. It revolves around a place known as "The Backrooms", a complex of long hallways, rooms, and strange anomalies. The first video released on January 7, 2022 and the series has been going since.
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Can you get out of the Backrooms?

Remember that there is no way out of Backrooms. No one has ever managed to get out of here.
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How do people get to the Backrooms?

To enter the Backrooms, one must "noclip" out of reality. There isn't a guaranteed method of achieving this, as it occurs inconsistently. However, there are some tips to increase the chances of entering the Backrooms.
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How rare is it to get into the Backrooms?

There is about a one in ten thousand chance you'll get into the Backrooms; some people spend years trying to get in, and others get in on their first or second try.
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They created the Backrooms…

What's the scariest Backrooms?

Inside The Backrooms: Every Entity, Ranked By Their Scare Factor
  • 5 Entity 110: The Carnivorous Balloon.
  • 4 Entity 8: The Hound.
  • 3 Unknown Entity: Bacteria.
  • 2 Entity 10: Skin-Stealers.
  • 1 Entity 3: The Smiler.
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What is noclipping out of reality?

Caption Options. Close Settings. In response to the photo, online posters envisioned a place beyond our world, an abandoned maze filled with moist carpet only reached by slipping through the cracks of reality. In video game culture, this reality breaking is often referred to as no-clipping.
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Is the Backrooms an SCP?

ABC News and Le Monde grouped the Backrooms into an "emerging genre of collaborative online horror" which also includes the SCP Foundation.
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Is Backrooms a game?

The Backrooms Game Free Edition is a Adventure game developed by Pie On A Plate Productions that can be played on PC (Steam) , Linux , and Windows . In February 2023 The Backrooms Game Free Edition was ranked 3243 on popular streaming platform Twitch based on 4 thousand hours watched.
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How do you beat Backrooms?

Make sure to keep these tips in mind in order to survive and escape the Backrooms.
  1. 1 Run If Spotted.
  2. 2 Read Notes Carefully. ...
  3. 3 Examine Puzzles Rigorously. ...
  4. 4 Listen For Unusual Noises. ...
  5. 5 Stick Close To Friends. ...
  6. 6 Explore Areas Thoroughly. ...
  7. 7 Use Your Supplies Sparingly. ...
  8. 8 Move Cautiously, Don't Rush Around. ...
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Is there a Backrooms movie?

The creeping endless liminal space of The Backrooms is coming to movie theaters. The famed YouTube series, based on the internet creepypasta of the same name is getting a feature-length adaptation from A24 and Atomic Monster, James Wan's (The Conjuring) production company.
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What is the safest level in the Backrooms?

Safe Levels mostly range in survival difficulty from 0 to 1; occasionally Class 2 levels are also classified as Safe Levels. Several Safe Levels have entities, but these entities are primarily neutral and sympathetic unless provoked.
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What are the frontrooms?

The Frontrooms is the term for anywhere inside the bounds of normal reality. It is outside The Backrooms, a statement often brought into question by the existence of The Blue Channel. The Frontrooms exists in the space of one "universe", with this universe holding an unquantifiable number of galaxies.
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How do you escape level 0?

Exiting Level 0 is only possible by noclipping, which will always result in entry to Level 1. As newcomers to Level 0 are often unfamiliar with the mechanics of the Backrooms, it is necessary to keep your bearings and adapt quickly to the environment in order to exit.
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What level is level fun?

Level Fun is an Enigmatic level found within the Backrooms. It was updated in Pre-alpha V0. 22 The level contains four sections, the main section, the tan section, the grey section, and the black section, which can be accessed through holes in the walls. There is also a Portal Room that is inaccessible.
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How big is The Backrooms in total?

The known Backrooms consist of approximately 600 million square miles of randomly segmented, mostly empty rooms. The rooms' walls are covered with yellow and ornamented wallpaper and the floor consists of a damp light-brown carpet.
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How long is Backrooms 1998?

Summary. The Backrooms 1998 is not a lengthy game, taking about 1- 1.5 hours to complete.
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Do you age in The Backrooms?

Re: do you age in the backrooms? It's widely accepted (I'm not sure if it's stated on the site though) that you do not die of age, yet you still do age.
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Can SCPs be killed?

With the exception of SCP-966, SCPs cannot be killed and can only be re-contained by luring them into their containment chamber, except for SCP-008 and SCP-409 Infected personnel.
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Is there an SCP 69?

SCP-069 is a presumed humanoid entity of variable appearance and gender. Through an unknown ability, whenever SCP-069 is left alone with a recently deceased human body, the body will disappear and SCP-069 will take on the appearance, mannerisms, and knowledge of the recently dead individual.
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Where was SCP 096 found?

Discovery. At some point, the Department of Abnormalities found SCP-096 and locked it inside one of their facilities in Stuttgart, Germany, which would later be designated SCP-6720.
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Where can I play the Backrooms?

The Backrooms Game FREE Edition on Steam.
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What are dream backrooms?

Ending up in The Backrooms is said to be the fate of those who accidentally 'noclip' through reality and into another dimension - a dimension that takes the form of an strangely empty, seemingly infinite maze of offices.
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What is the void backrooms?

The Void is an ephemeral, transitory space temporarily accessible during the process of noclipping. It is speculated to be the space "in-between" all levels of the Backrooms, though this theory is shaky at best. It appears to be boundless in scale, lacking any visible spatial borders.
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