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Who from Bungie is at 343?

343 Industries is an American video game developer located in Redmond, Washington, part of Xbox Game Studios
Xbox Game Studios
Xbox Game Studios (formerly Microsoft Games, Microsoft Game Studios and Microsoft Studios) is an American video game publisher that acts as a division of technology company Microsoft. The division was created in March 2000 and replaced Microsoft's internal Games Group.
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. Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.
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Is anyone from Bungie at 343?

What you need to know. Former Bungie director Paul Bertone has joined 343 Industries to work on Halo Infinite.
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Who has left 343?

According to Jason Schreier, Joe Staten is set to leave 343 Industries to rejoin Xbox Publishing. Staten initially joined 343 to release Halo Infinite and stuck around as a director from that point onwards.
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Who owns Halo Bungie or 343?

Halo is a military science fiction media franchise, originally developed by Bungie and currently managed and developed by 343 Industries, part of Microsoft's Xbox Game Studios.
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Why did Bungie quit Halo?

Bungie stepped away from Halo and its publisher, Microsoft, in 2007, in order to push forward in the industry rather than be tied to a franchise that had found success at the start of the century, according to community manager David "DeeJ" Dague.
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ex-Bungie next to 343 Industries

How did Halo go from Bungie to 343?

In 2007, shortly after shipping Halo 3, Bungie announced its split from Microsoft. The rights to Halo remained with the latter. To oversee the Halo franchise, Microsoft created 343 Industries that same year, named after Halo character 343 Guilty Spark. Bungie continued making Halo games until Halo: Reach in 2010.
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How many Spartans are left in Halo?

Sixteen Spartan-IIs are known to have survived the Covenant War: John-117, Frederic-104, Kelly-087, Linda-058, Naomi-010, Jai-006, Adriana-111, Michael-120, Leon-011, Robert-025, August-099, Randall-037, Otto-031, Victor-101, Margaret-053, and Roma-143; the last five have since been killed.
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Who destroyed Halo?

During the course of the battle, John 117 discovered the true nature of Halo and proceeded to detonate the crashed Pillar of Autumn's engines, destroying the ring, and escaped, much to the Covenant's horrified dismay.
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Did 343 ruin Halo?

343 Industries has shepherded the Halo series for over ten years. Despite its great start with Halo: Combat Evolved Anniversary, the studio has failed to return the franchise to its original glory. Everything shared here illustrates 343's mismanagement of Xbox's once-flagship franchise.
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Can Bungie make Halo anymore?

Does Bungie still own Halo? Nope. Although Bungie created the Halo franchise and made the first handful of games, rights to the franchise still belong to Microsoft.
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Did Bungie lose rights to Halo?

Bungie did NOT give up their rights to the Halo franchise. Bungie, like many game studios, had created a contract with Microsoft to develop the Halo games and publish with Xbox Game Studios.
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Are original Halo devs still at Bungie?

No, they don't own the game in any way anymore. They decided they'd had enough after Reach and left. The mantle rests with 343 Industries now, and anyone that wanted to make a halo would have to work for or with them. Why did Bungie give up their rights to the Halo franchise to 343 Industries?
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Why Halo Infinite failed?

In the words of those who worked on it, Microsoft and 343 Industries set it up to fail. A lack of resources, a fractured production cycle, unclear post-launch plans, and constant fumbling of a project that should have been a slam dunk.
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Which Halo was destroyed first?

Installation 04 was the first Halo installation encountered by humanity, as well as first to be destroyed.
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Did 343 apologize for highly offensive Halo Infinite cosmetic?

Tom Ivan. 343 Industries has apologised for releasing an offensively named Halo Infinite Juneteenth cosmetic. To mark Juneteenth, an annual commemoration of the end of slavery in the US, the studio released an emblem which included a palette option called “Bonobo”, which is the name of an endangered ape.
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Who is the most evil character in Halo?

Halo: 10 Strongest Villains, Ranked
  • 8 Escharum.
  • 7 The Prophets.
  • 6 Atriox.
  • 5 343 Guilty Spark.
  • 4 The Didact.
  • 3 Cortana.
  • 2 Harbinger.
  • 1 Gravemind.
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Who is the real enemy in Halo?

The Covenant is a theocratic military alliance of alien races who serve as one of the main antagonists in the Halo science fiction series.
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Who was Spartan 001?

Jhonathan-001 is a Spartan-II Class I super solider, and Second in Command of Green team which was led by Kurt-051, when Fireteam Green deployed in late 2525 his call sign on the Green Team is "Seirra-001".
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Who is the most feared Spartan in Halo?

Breaking the common trend of Spartan-IIs, Noble Six is easily the deadliest Spartan-III to ever grace the Halo universe. He is the only Spartan-III that has been classified as hyper-lethal, a title that was only held by one Spartan-II before 343 Industries retconned this detail.
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Who did Bungie sell Halo to?

May 1991 in Chicago, Illinois, U.S. U.S. Microsoft acquired Bungie in 2000, and its project Halo: Combat Evolved was repurposed as a launch title for Microsoft's Xbox console. Halo became the Xbox's "killer app", selling millions of copies and spawning the Halo franchise.
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Why does Bungie like the number 7?

Biblical References. Some have speculated that Bungie's fascination with the number seven stems from the Bible. Seven appears as a significant number throughout the Bible, most notably in the Catholic belief that God created the world in six days and rested on the seventh.
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What does 343 mean in Halo?

343 Industries is a subsidiary of Xbox Game Studios located in Kirkland, Washington. It is tasked with overseeing the Halo franchise and creating new properties for the series. The team's name is a reference to 343 Guilty Spark, the monitor of Installation 04.
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Why does nobody talk in Halo Infinite?

Unlike MCC, Bungie era Halo, and 2000 era Xbox Live in general, nobody wants to talk in Halo Infinite, because there is no pre/post game lobby, so you won't match with the same people next match.
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