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Who should not play VR?

VR headsets are unsafe for kids. Sony recommends users to be aged 12 and above for its headset PlayStation VR. Oculus Rift and Samsung Gear VR come with age recommendation of 13+. Google, with its relatively new tech Google Cardboard, prescribes that kids must only use the VR headset under parental supervision.
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Who should not use VR headsets?

Adults should monitor children 13+ during and after using the headset.
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All three of these metaverse companies encourage players of all ages to stop use if they experience problems including:
  • Vision problems or eye strain.
  • Nausea or headaches.
  • Skin irritation.
  • Disorientation.
  • Trouble balancing.
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When not to use VR?

Use of VR headset can cause motion sickness similar to car, sea or air sickness and may not present until hours after using the VR headset. Do not use while driving or riding in a moving vehicle or operating machinery of any kind as this could lead to death, personal injury, or damage to property.
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What are the dangers of using VR?

Exposure to virtual reality can disrupt the sensory system and lead to symptoms such as nausea, dizziness, sweating, pallor, loss of balance, etc., which are grouped together under the term "virtual reality sickness". In sensitive individuals, these symptoms may appear within the first few minutes of use.
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What is the biggest problem with VR?

VR Sickness Among Consumers

Essentially, VR sickness is a term that describes the negative physical effects some users experience while immersed in a VR world. Common symptoms include eye strain, nausea, dizziness, disorientation and motion sickness.
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A PSVR2 review from the POV of a PC VR User

Does VR mess with your sense of reality?

Virtual reality (VR) technology has a way of messing with our senses. The immersive effect—when our experience in the virtual environment is similar to our experience in the real world—is effective when the brain interprets sensory information to make sense of what's happening in the virtual environment.
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Why are some people scared of VR?

Virtual reality can be scary

Users felt fear when objects were rushing toward them or were sensing motion that made them feel out of control. As a result, they exhibited an exaggerated response reaction or attempted to flee the environment, resulting in them hitting walls, furniture, or other people.
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Can virtual reality make you sick?

Virtual Reality sickness—also known as cybersickness—is closely related to motion sickness and affects different people differently. For some, its effects are very mild, while others can become very ill, very quickly. Common symptoms of VR Sickness include: Disorientation.
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Can VR cause anxiety?

Regarding the anxiety questionnaire, the participants suggested that their anxiety was significantly higher in the VR environment than in the AR environment.
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Can VR damage your eyes?

When using VR, a user's brain is forced to process visual stimuli in a different way than normal. This can cause eye strain, which is simply a case of the eye muscles becoming fatigued. Eye strain will not cause long-term problems, but it is a sign that the eyes and brain need a break from the activity.
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Can VR trigger vertigo?

Have you ever experienced dizziness, vertigo, or nausea while in a virtual reality experience? That's VR sickness, and it's a form of motion sickness.
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Can VR cause panic attacks?

“If the content is frightening, violent, or anxiety provoking, it can cause your body to react physically, including increasing your heart rate and blood pressure. It can also, in some individuals, cause psychological reactions, including anxiety, fear, or even Post Traumatic Stress Disorder.”
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What VR does to the brain?

However most of the time the VR experience only consists of visual stimulation. Due to this reduction of sensorial stimulation in comparison to real-life experiences, many researchers have demonstrated how VR weakens some brain connections. Neuroscience experiments with mice have merged interesting results.
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How long is too long in VR?

Taking breaks of 10 to 15 minutes when using VR. It has been suggested that breaks should be taken after between 15 and 30 minutes of use, but further research is needed on this. Regular use of VR (habituation), although these effects plateau after prolonged exposure.
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Is virtual reality addictive and unhealthy?

Virtual Reality Addictions

Major mental health problems associated with VR addiction include anxiety, attention deficit disorder, depression, autism etc. In fact, a research study estimates that approximately 5-10% of the total internet users and about 30 million adults in the United States are internet-addicted.
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Why do I feel weird after coming out of VR?

So, VR makes people feel sick because it triggers motion sickness (opens in new tab). When your brain thinks you are moving, but your body is static, it creates a disconnect between the two that causes enough confusion to make you feel ill.
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What are VR symptoms?

The most common symptoms are general discomfort, eye strain, headache, stomach awareness, nausea, vomiting, pallor, sweating, fatigue, drowsiness, disorientation, and apathy. Other symptoms include postural instability and retching. Common causes are low frame rate, input lag, and the vergence-accommodation-conflict.
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Can VR cause neck problems?

With prolonged use, as VR often requires, this may lead to major health problems like gorilla arm syndrome and rotator cuff injuries. In addition, the heavy VR headset may increase the burden on the cervical spine, risking greater neck strain.
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Why does VR hurt your head?

Many people report headaches, eye strain, dizziness and nausea after using the headsets. Such symptoms are triggered by the VR illusion, which makes the eyes focus on objects apparently in the distance that are actually on a screen just centimetres away.
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Can VR cause stress?

VR can provoke muscle fatigue and musculoskeletal discomfort, influenced by fifteen factors, depending on tasks and interactions. VR could lead to acute stress due to technostress, task difficulty, time pressure, and public speaking.
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Is VR worse for your eyes than a phone?

The Effects of VR on the Eyes

Similar to devices that deliver audiovisual content like TVs and smartphones, VR headsets present the same risks, including eye strain and fatigue, discomfort, and blurred vision. Studies have shown that the human eye tends to blink less when using digital screens.
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How can I protect my eyes from VR?

Eye strain may occur whenever you are focusing on one object for an extended amount of time, as in watching a long movie or staring at your computer or smartphone all day. You can reduce digital eye strain or eliminate glare caused by digital devices by wearing specialized lenses such as Eyezen or Crizal®.
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Do you need to wear glasses with VR?

If you wear corrective lenses regularly, you should wear them with your headset to get the full, accurate experience of the Oculus Quest 2, Rift S, or Go. But wearing glasses under your Oculus headset isn't the only option for enjoying optical clarity in your immersive VR sessions.
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Do you need both eyes for VR?

The bottom line is that even if you only have one eye, you'll still get all of the same monocular cues you'd get in real life. In fact, that's the main point. If you only have a single eye, then VR would be no less immersive than real life because of it.
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What is astigmatism in your eye?

Astigmatism is a common eye problem that can make your vision blurry or distorted. It happens when your cornea (the clear front layer of your eye) or lens (an inner part of your eye that helps the eye focus) has a different shape than normal. The only way to find out if you have astigmatism is to get an eye exam.
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