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Why are loot boxes illegal?

Are Loot Boxes Legal? Today, with a few exceptions, most forms of loot boxes remain legal and unregulated worldwide. However, proponents of loot box regulation argue that the chance and rarity mechanics make loot boxes akin to gambling and constitute predatory practices toward minors.
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Why loot boxes are banned?

In March 2023, the district court of Hermagor ruled that loot boxes contained in FIFA (video game series) are gambling and thus illegal. The relevant question for the court was, if, on one hand, virtual goods have real value, and on the other hand, promise a gain.
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What is the problem with loot boxes?

Loot boxes have become an issue because they encourage spending real money for a miniscule chance at obtaining valuable in-game items, more often than not leaving players with nothing to show, except a desire to continue gambling for better items.
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Why are loot boxes controversial?

Why are loot boxes controversial? Concerns have been raised about whether the purchase of loot boxes is like a 'game of chance' and therefore a form of gambling. Particular concerns have been raised about loot boxes within games which are targeted at children or young people.
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Are loot crates legal?

Companies must possess a licence before offering gambling services; however, video game loot boxes are not a product that can be duly licensed within the existing regulatory framework.
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The Rise & Fall of Loot Boxes

Are loot boxes legal in America?

Are Loot Boxes Legal? Today, with a few exceptions, most forms of loot boxes remain legal and unregulated worldwide. However, proponents of loot box regulation argue that the chance and rarity mechanics make loot boxes akin to gambling and constitute predatory practices toward minors.
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Are loot boxes just gaming or gambling?

In almost all senses of the word, loot boxes are a form of online gambling. Their addictive nature and just-one-more effect entice gamers into spending their hard-earned money, in-game or otherwise, on an item that may or may not contain something of value.
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What is the psychology behind loot boxes?

Using a sample of 1049 participants from New Zealand, Australia and the United States, Drummond et al. [11] showed that loot box purchase behaviours were weakly associated with both positive and negative shifts in mood, as well as with higher levels of psychological distress.
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Which country banned loot boxes?

As of today, the only European jurisdiction where loot boxes are explicitly banned is Belgium, where the Gambling Commission declared loot boxes to be "in violation of gambling legislation" back in 2018, although a recent study showed that the Belgian regulator is struggling with enforcing the ban.
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What country banned loot crates?

Loot boxes banned in Dutch regions

Via Neowin, this means that over 50% of the country's House of Representatives as well as 50% of the Senate are against loot boxes. The motion claims that the monetisation scheme is predatory for gamers, particularly young children.
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What replaced loot boxes?

Blizzard formally announced that loot boxes were going away in June, replacing them with a battle pass and in-game store.
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What happens to my unopened loot boxes?

Loot Boxes will all be automatically opened with the launch of Overwatch 2 at which point all remaining unopened Loot Boxes will be automatically opened upon entering the Hero Gallery. After Overwatch 2 has launched, any unclaimed loot box codes from any source will grant 100 Credits.
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How addictive are loot boxes?

The Association of Police and Crime Commissioners Joint Addictions and Substance Misuse Lead said that certain in app gaming features known as 'loot boxes' could instill unhealthy behaviours and pre-expose children and young people to developing addictive gambling-like tendencies later in life.
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When did loot boxes become illegal?

In April 2018, government agencies in both the Netherlands and Belgium ruled in quick succession that randomized loot boxes were illegal "games of chance" that provided players with items that have "variable market values." Activision Blizzard was among the many companies that have made changes to games in those ...
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Why are loot boxes bad for kids?

Parents know children spend money buying video games, but it is some less-visible in-game purchases that could be worrisome later on, experts say. Research has suggested that loot boxes — virtual “treasure chests” with potential prizes inside some video games — may have ties to gambling addictions.
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Who started the loot box trend?

Researchers trace the first loot boxes back to the Chinese free-to-play MMO ZT Online, released in 2006, where players opened virtual treasure chests. This formula mutated through various mobile games until it reached core franchises: in 2010, Valve incorporated them in Team Fortress 2.
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What age group buys loot boxes?

Among gamers, 78% of adults have purchased at least one loot box [11], and 40.5% of adolescents between the ages of 16 and 18 have purchased one within the past month [12].
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How much money do loot boxes make?

Loot boxes accounted for $15 billion in revenue across the video game industry in 2020, according to Juniper Research.
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Why do people buy loot boxes?

Loot boxes aim to provide balance to games. By providing content at random, they allow players to unlock the best items even if they don't spend the most money. Loot boxes can also reveal in-game items that players hadn't considered using - helping them change tactics or strategies in the process.
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What is a golden loot box?

Each Golden Loot Box is guaranteed to contain a legendary skin. It is reported that players who received duplicated Genji's Oni skin and D. Va's Officer skin were able to contact Blizzard to receive a new Loot Box.
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What are the loot boxes in high on life called?

Ludloxes are special living loot chests that can be opened with the melee knife. They appear as blue marks on your HUD map. Opening them will reward you with a batch of pesos, which can be used to purchase upgrades from the pawnshop in Blim City.
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Are loot boxes unethical?

Random rewards (both cosmetic and functional) such as loot boxes are ethically problematic, particularly if the player does not know how likely the possible rewards are. In this case, it is essentially impossible for the player to evaluate whether the purchase is worth it.
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What percentage of gamers buy loot boxes?

Buy loot boxes: 44.2% of gamers (66.54% bought daily, 26.84% once a week).
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Is loot box still a thing?

While under Chapter 11 bankruptcy, it planned to continue to fulfill orders but seeks potential buyers. On October 1, 2019, subscribers were informed by email of Loot Crate's sale to Money Chest LLC., majority funded by NECA. The company now operates under a new name: The Loot Company.
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Which country banned loot boxes first?

Back in 2018, Belgium become one of the first countries to rule that loot boxes are a form of gambling. Due to this, they were automatically banned from video games.
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