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Why are loot boxes predatory?

In our view, some of these schemes could be considered predatory. Predatory monetisation schemes typically involve in-game purchasing systems that disguise or withhold the true long-term cost of the activity until players are already financially and psychologically committed.
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Why are loot boxes controversial?

Why are loot boxes controversial? Concerns have been raised about whether the purchase of loot boxes is like a 'game of chance' and therefore a form of gambling. Particular concerns have been raised about loot boxes within games which are targeted at children or young people.
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What is the psychology behind loot boxes?

Using a sample of 1049 participants from New Zealand, Australia and the United States, Drummond et al. [11] showed that loot box purchase behaviours were weakly associated with both positive and negative shifts in mood, as well as with higher levels of psychological distress.
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Why are loot boxes unethical?

Random rewards (both cosmetic and functional) such as loot boxes are ethically problematic, particularly if the player does not know how likely the possible rewards are. In this case, it is essentially impossible for the player to evaluate whether the purchase is worth it.
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Why are loot boxes like gambling?

In almost all senses of the word, loot boxes are a form of online gambling. Their addictive nature and just-one-more effect entice gamers into spending their hard-earned money, in-game or otherwise, on an item that may or may not contain something of value.
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The Addictive Cost Of Predatory Videogame Monetization (The Jimquisition)

Why aren t loot boxes illegal?

Since they employ chance-based mechanics and players can sometimes pay to unlock them, loot boxes draw comparisons to gambling. But generally, loot boxes do not fall into most legal definitions of gambling, because the “prize” – the virtual items within — cannot be said to be “something of value.”
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Why are Lootboxes addictive?

Findings from the current study indicate that microtransactions produce increases in arousal while opening a loot box and thus have similar addictive qualities as gambling. This could indicate that microtransactions are fueling a gaming disorder or could potentially be addictive.
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What are the cons of loot boxes?

Mounting research, such as that done by the universities of Plymouth and Wolverhampton, indicates that loot boxes are linked to problem gambling, and are “structurally and psychologically akin to gambling.” Of 13 studies into the behavior of gamers who spend on loot boxes, 12 showed a clear correlation between the use ...
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What is the solution to loot boxes?

A realistic solution to regulating loot boxes would include having the government reward game companies for complying with benefits such as funding and tax reliefs. This would motivate companies to adopt a more ethical approach to their games and improve transparency with their consumers.
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What country banned loot crates?

Loot boxes banned in Dutch regions

Via Neowin, this means that over 50% of the country's House of Representatives as well as 50% of the Senate are against loot boxes. The motion claims that the monetisation scheme is predatory for gamers, particularly young children.
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What is a golden loot box?

Each Golden Loot Box is guaranteed to contain a legendary skin. It is reported that players who received duplicated Genji's Oni skin and D. Va's Officer skin were able to contact Blizzard to receive a new Loot Box.
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Why do people buy loot boxes?

Loot boxes aim to provide balance to games. By providing content at random, they allow players to unlock the best items even if they don't spend the most money. Loot boxes can also reveal in-game items that players hadn't considered using - helping them change tactics or strategies in the process.
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What are the effects of loot boxes on children?

In addition to the financial and emotional harm, the study found that children either didn't understand the value of money or found it difficult to track their spending (something many adults also suffer from).
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Why did Blizzard remove loot boxes?

They only removed lootboxes because they updated overwatch to the Activision standard of battlepass + terrible microtransactions that cost $20.
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Can you not buy loot boxes anymore?

Loot Box sales ended on August 30, 2022. Loot Boxes will all be automatically opened with the launch of Overwatch 2 at which point all remaining unopened Loot Boxes will be automatically opened upon entering the Hero Gallery.
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Are loot boxes good or bad?

In-game purchases such as loot boxes cause financial and emotional harm to children and young people. Children find it difficult to track their spending in-games and fail to understand the value of money, leading to poor spending decisions.
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Is the US banning loot boxes?

Although there have been efforts in the United States to regulate loot boxes through legislation —and a Federal Trade Commission workshop raised the issue of loot box regulation—currently no legal consensus exists in the United States around the illegality of loot boxes.
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Are loot boxes pay to win?

Spending money in order to obtain an advantage over other players is often referred to as the pay-to-win mechanic [25]. However, loot boxes can also be acquired through effort, rather than microtransactions alone [10].
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What age group buys loot boxes?

Among gamers, 78% of adults have purchased at least one loot box [11], and 40.5% of adolescents between the ages of 16 and 18 have purchased one within the past month [12].
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Is loot box gambling?

Because of their use of random chance to gain items after committing real-world funds, games using loot boxes may be considered a form of gambling.
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What was the first example of loot boxes?

Researchers trace the first loot boxes back to the Chinese free-to-play MMO ZT Online, released in 2006, where players opened virtual treasure chests. This formula mutated through various mobile games until it reached core franchises: in 2010, Valve incorporated them in Team Fortress 2.
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What is gaming disorder?

Gaming disorder is defined in the 11th Revision of the International Classification of Diseases (ICD-11) as a pattern of gaming behavior (“digital-gaming” or “video-gaming”) characterized by impaired control over gaming, increasing priority given to gaming over other activities to the extent that gaming takes ...
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What percentage of gamers buy loot boxes?

Buy loot boxes: 44.2% of gamers (66.54% bought daily, 26.84% once a week).
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Are loot boxes considered gacha?

Loot boxes (also called loot packs/crates) are a type of gacha in which players open the box or crate to reveal a number of 'won' items.
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What is a legendary loot box?

Legendary loot boxes are some of Overwatch's most sought-after items. They're fun-looking and golden-colored, but more importantly, they grant you at least one guaranteed Legendary item.
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