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Why did Marcus Lehto leave Bungie?

Why did Marcus Lehto leave Bungie? On July 25, 2011, Marcus announced via his Twitter page that he would be leaving Bungie and on September 1, 2011, Marcus confirmed (via twitter), that he officially left Bungie Studios to pursue independent development of games.
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What happened to Marcus Lehto?

Lehto worked at Bungie from 1997 to 2012, having worked on titles such as Myth: The Fallen Lords, Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach. Following the success of Halo: Reach, Lehto took a leave from Bungie on September 1, 2011, to pursue an independent video game developer career.
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When did Marcus Lehto leave Bungie?

After leaving Bungie in 2012, Lehto founded V1 Interactive, where he served as president and creative director until the studio closed down last year.
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Why did Bungie abandon Halo?

Microsoft Contracted Bungie to create the halo series but they never had the right to Halo. When they left Halo it was because it was the end of their contract with Microsoft. As Halo was owned directly by Microsoft, they created a sub-brunch now known as 343 Industries which is directly part of Microsoft itself.
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Is Bungie done with Halo?

5. Does Bungie still own Halo? Nope. Although Bungie created the Halo franchise and made the first handful of games, rights to the franchise still belong to Microsoft.
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TALKING TO MARCUS LEHTO (Co-Creator of Halo) ABOUT HALO INFINITE, joining 343, Bungie's Halo 4 +MORE

Who owns the rights to Halo now?

Halo is a military science fiction media franchise, originally developed by Bungie and currently managed and developed by 343 Industries, part of Microsoft's Xbox Game Studios.
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Could Bungie return to Halo?

They wanted to work on something else. Microsoft effectively would not let them separate themselves from MS with Halo, so to separate they made a deal with MS - sell Halo and they could do what they wanted. They even made a literal declaration of independence. Bungie is not coming back, and never will, and never could.
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Did 343 ruin Halo?

343 Industries has shepherded the Halo series for over ten years. Despite its great start with Halo: Combat Evolved Anniversary, the studio has failed to return the franchise to its original glory. Everything shared here illustrates 343's mismanagement of Xbox's once-flagship franchise.
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Who took over Halo after Bungie?

Following Bungie's completion of their last Halo title, Halo: Reach, 343 Industries was eventually given complete control of the Halo franchise including servers and data on March 31, 2012. The studio's development of Halo 4, which began in 2009, was completed in September.
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Is Destiny 2 more popular than Halo Infinite?

Fun fact: There are more players playing #Destiny2 on Stadia than players playing #HaloInfinite on Steam. It's equally hard to envisage the game significantly improving anytime soon given 343 Industries' most recent development roadmap.
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Who did Bungie get bought out?

The ink is dry on Sony's acquisition of Bungie, the gaming company that created sci-fi hits Halo and Destiny. Both companies announced the news on Twitter Friday, confirming that the $3.6 billion deal had gone through without any surprises.
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Who from Bungie went to 343?

In 2008, former Bungie employee Frank O'Connor (Frankie) was named to head up 343i, leaving Bungie and taking the title of "Franchise Director" for 343i, overseeing all projects.
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When did DeeJ leave Bungie?

One of the leaders of the Destiny 2 community is Bungie's own Community Manager DeeJ, who was been with the company since November 7, 2011. Unfortunately, DeeJ announced at his departure from Bungie next month at the end of the October 15 edition of “This Week at Bungie.”
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Why did Paramount change Halo story?

We wanted to give 'Halo' fans a different experience and new fans a different way into the universe." The series will follow a different timeline than the games, which 343 has dubbed the "silver timeline," allowing it to tell its own story while still taking inspiration from the "core canon" of the games.
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Who is the co creator of Halo?

Halo co-creator Marcus Lehto has some words regarding Paramount+'s TV adaptation of his video game.
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What does 343 mean in Halo?

343 Industries is a subsidiary of Xbox Game Studios located in Kirkland, Washington. It is tasked with overseeing the Halo franchise and creating new properties for the series. The team's name is a reference to 343 Guilty Spark, the monitor of Installation 04.
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Why did Bungie sell to Sony?

PlayStation boss Jim Ryan was open with GamesIndustry.biz that “the way people play games has changed a lot over the last few years,” and that Sony looks at Bungie as a way to “significantly decrease the time it will take to get it right” with regards to live-service, multiplatform gaming.
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Did Microsoft lose Halo?

Microsoft Layoffs Include Gaming Units Behind Halo, Starfield - Bloomberg.
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Why Halo Infinite failed?

In the words of those who worked on it, Microsoft and 343 Industries set it up to fail. A lack of resources, a fractured production cycle, unclear post-launch plans, and constant fumbling of a project that should have been a slam dunk.
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Which Halo was destroyed first?

Installation 04 was the first Halo installation encountered by humanity, as well as first to be destroyed.
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What company ruined Halo?

343 Industries - Wikipedia

in 2007 after long-time Halo developer Bungie announced it was splitting from the company. Named after Halo character 343 Guilty Spark, the developer was placed in charge of the Halo franchise, to which Microsoft kept the rights.
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Why would Bungie sell Halo?

Why did Bungie sell Halo to 343 Industries? Bungie wanted to be an independent company. Since Microsoft owned Halo, Bungie had to give it up in order to achieve that goal. Therefore, 343 Industries was created to continue the game.
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Is Destiny bigger than Halo?

Destiny is easily a more powerful universe than Halo.
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Does Sony own Halo now?

While Bungie was a part of Microsoft back in the 2000s, after it split, Halo became a part of Microsoft. That means that Microsoft still owns the rights and will continue to hold the rights of Halo.
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