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Why did Microsoft buy Rareware?

Microsoft had wanted Rare because its output showed it'd be great to help the fledgling Xbox consoles but didn't seem to know what to do with the company after it had acquired it. Rare made a few hits for Xbox, like Viva Piñata
Viva Piñata
Viva Piñata is a video game franchise created and produced by Xbox Game Studios and Rare. The series' first game, Viva Piñata (2006), was conceived as a mobile gardening game before Rare was acquired by Microsoft. It was released on Xbox 360. It launched alongside an animated series produced by 4Kids.
https://en.wikipedia.org › wiki › Viva_Piñata
, but many flops as well.
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Why was Rare bought by Microsoft?

Nintendo sold Rare to Microsoft because Rare was already dying and Nintendo knew it. Rare had been exceptionally well set up in the 80s and early 90s with talented developers and artists, and anything that could be done with a small team when it came to game design Rare could do and could do well.
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What did Microsoft do with Rare?

In 2002, Microsoft acquired Rare, which retained its original brand, logo, and most intellectual properties. Rare has since focused on developing games exclusively for Microsoft's video game consoles, including Grabbed by the Ghoulies (2003), Kameo (2005), Perfect Dark Zero (2005), and Viva Piñata (2006).
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When did Microsoft buy rareware?

In 2002, Microsoft bought Rareware. Since then, Rareware has made console games for the Xbox family of systems, but also made handheld games for the Nintendo Game Boy Advance and DS, with THQ as a publisher.
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Why is Microsoft buying every game company?

Microsoft's acquisition spree

Going after a big publisher like Activision is an attempt to bolster its exclusive lineup of games designed to run on both Xbox game consoles and PCs. Exclusives and valuable IPs are critical to selling a console, and Microsoft never had these.
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Microsoft ruined Rare... | Leisurely Luke

Is Microsoft the biggest gaming company now?

Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard's net cash. When the transaction closes, Microsoft will become the world's third-largest gaming company by revenue, behind Tencent and Sony.
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Is Sony going to buy Square Enix?

Square Enix Commits to Business Consolidation in 2023 as Sony Buyout Rumours Start Again. Square Enix is placing a heavy focus on the consolidation of its business in 2023, according to a newsletter from president Yosuke Matsuda.
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Did Microsoft buy Rare for Donkey Kong?

In 2002, Rare was acquired by Microsoft Game Studios. All rights for the original games and characters, except for the Donkey Kong games, become owned by Microsoft, such as the Banjo-Kazooie and Conker series.
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What is the rarest Xbox game?

The 18 Rarest Original Xbox Games
  • OutRun 2006 Coast 2 Coast.
  • Call of Cthulhu Dark Corners of the Earth.
  • Def Jam: Fight for NY.
  • Spikeout: Battle Street.
  • Futurama.
  • Teen Titans.
  • Jet Set Radio Future.
  • Stubbs the Zombie in Rebel Without a Pulse.
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What if Microsoft didn t buy Rare?

A new Banjo game would've been made probably for the Nintendo Wii. Banjo & Kazooie would have been added in Brawl. Most of Rare's SNES, NES and N64 titles would have been added to Eshop. Rare Spirits from Jet Force Gemini and Blast Corp would've been added to Smash Bros.
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Why did Bill Gates want Microsoft?

Inspired by the January cover of Popular Electronics magazine, friends Bill Gates and Paul Allen started Microsoft – sometimes Micro-Soft, for microprocessors and software – to develop software for the Altair 8800, an early personal computer.
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Why Nintendo didn t buy Rare?

Nintendo let go of Rare because it didn't see very much value in the studio. Nintendo described the sale as a strategic redirection of its investments. Nintendo could have kept Rare, but the company wanted to move away from second-party developers.
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Why did Microsoft buy activation?

Microsoft says it needs the deal to boost the Xbox

Microsoft says buying Activision would let it put more big titles on Game Pass - its Netflix-style subscription - and make more games for mobile phones, where there are big profits to be made.
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How much money did Microsoft lose on the original Xbox?

And while the Series X and S are just a year into their lifetimes, their success appears as though it will easily outpace that of the original Xbox. “The original Xbox lost somewhere between $5 billion and $7 billion, depending on how you do the cost accounting,” Bach said.
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How much did Microsoft lose for every Xbox sold?

According to Microsoft Gaming CEO Phil Spencer, Microsoft loses as much as $200 on every Xbox it sells. According to CNBC's writeup of a recent WSJ Tech Live event, Spencer disclosed that Microsoft subsidizes the production cost of a new Xbox by about $100 to $200 per console.
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Did Nintendo Get Sued for Donkey Kong?

Universal and Nintendo both appealed the counterclaims suit. The case was argued on June 16, 1986. In the decision, rendered on July 15, the court upheld the previous verdicts, ruling that: First, Universal knew that it did not have trademark rights to King Kong, yet it proceeded to broadly assert such rights anyway.
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Does Rare own Diddy Kong?

Since Rare was bought by Microsoft from Nintendo, they left their rights to the Donkey Kong franchise in Nintendo's hands. Because of this, Diddy Kong went on to appear in many spin-off titles for the Mario franchise, but continues to side with Donkey Kong in many more adventures, including Donkey Kong Country Returns.
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Who owns Donkey Kong now?

Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo.
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Who owns sea of thieves?

Sea of Thieves is a 2018 action-adventure game developed by Rare and published by Microsoft Studios.
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Is Rare making a new game?

What is Everwild? Everwild is the next game from British studio Rare which is currently owned by Microsoft.
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Why is Square Enix failing?

Square Enix spent much of 2021 and 2022 modeling itself off of Gamigo, launching titles that had no business being live services that their teams were unable to support, their marketing too inept to actually advertise, their management too stupid to control, and that were doomed to failure from the start.
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Is Square Enix losing money?

However, it appears that the studio was losing money overall for the publisher. As reported by Metro, senior financial analyst David Gibson believes that the release of the two Marvel games ended up losing Square Enix around $200 million.
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Is Sony buying FromSoftware?

Today, it's been announced that Sony will own 14.1% of FromSoftware and Tencet will own 16.3%, and become its second largest shareholder. The majority is still owned by Japan's Kadowkawa, and the Elden Ring IP is still owned by Bandai Namco and From.
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