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Why do GameCube games look better than PS2 games?

Gamecube has the better graphics hardware. Its visuals are about on par with the Xbox. In fact, PS2 ports of Gamecube games like the infamous RE4 port, do look downgraded. I consider Resident Evil 4 to be fairly representative of the differences in PS2 and Gamecube graphics.
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Do GameCube games look better than PS2 games?

The GameCube was factually more powerful than the PS2, and it's easily noticable when you compare the same game on the two systems. The GameCube version of the game usually would look sharper, clearer than the PS2 versions of the games.
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Was the GameCube underpowered?

One of the frequent sticking points in criticism toward the GameCube has been that the console was underpowered. While this may be true in some cases, especially compared to the PS2, the GameCube's graphical output still holds up rather well to this day.
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How good are GameCube graphics?

To put things into perspective, the GameCube's graphics processor is more powerful than the PlayStation 2, and about on par with the original Xbox. The GameCube and the Xbox released a mere two months apart. Graphics shouldn't be the defining quality of a video game, but they can enhance gameplay.
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Why was the GameCube unpopular?

There are all sorts of reasons the GameCube failed. Some argue Nintendo shouldn't have marketed to the same crowd as Sony and Microsoft, and fully embraced its status as a family-friendly console. Others suggest it just lacked that little extra something - the added touch that makes a Nintendo console what it is.
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20 Times The Gamecube Beat The PS2

Was GameCube considered a failure?

Despite making a small profit for Nintendo, the GameCube lost Nintendo sizable market share, finishing in third place in terms of hardware sales, which has led to it being characterized as a commercial failure.
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What is the highest resolution for GameCube?

  • 640×480 interlaced (480i) @ 60 Hz.
  • 640×480 progressive scan (480p) @ 60 Hz (mostly NTSC games only)
  • 768×576 interlaced (576i) @ 50 Hz (PAL games only)
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How much FPS did the GameCube have?

Note that in more recent consoles, such as the GameCube/Wii, PAL can also run in 60FPS. With the move to 3D, however, it took much more CPU power to run games at 60FPS. Most early 3D games run at 30FPS. Some run at even lower frame rates.
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Is GameCube stronger than PS2?

The GameCube was factually more powerful than the PS2, and it's easily noticable when you compare the same game on the two systems. The GameCube version of the game usually would look sharper, clearer than the PS2 versions of the games.
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How much RAM did the GameCube have?

The graphics chip (Flipper) has 3 megabytes of 1T-SRAM on the chip for intensive graphics work. Main Ram: 1T-SRAM (one transistor-static RAM): GameCube has two banks of this RAM with 12 MB in each bank for a total of 24 MB.
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Why were the GameCube discs so small?

The GameCube Game Disc is a 1.46 GB, 8 cm miniDVD-based technology which reads at a constant angular velocity (CAV). It was chosen by Nintendo to prevent copyright infringement of its games, to reduce manufacturing costs compared to Nintendo 64 Game Paks, and to avoid licensing fees to the DVD Forum.
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Why is the GameCube not a cube?

In order for a cube to be a cube, all of its faces have to have the same square dimensions, otherwise it becomes a rectangular prism or some other cuboid. Even GameCubes found in mint condition are soiled by their incorrect proportions.
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Was the Wii weaker than the GameCube?

The Wii's computational power was roughly 1.5 to 2 times as powerful as the GameCube, but was the least powerful of the major home consoles of its generation.
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Is PS2 harder to emulate than GameCube?

General consensus is the GameCube was graphically better than the PS2, but the PS2 is infamously difficult to emulate unless on a high end PC, whereas several older computers running just intel integrated graphics can run Dolphin just fine.
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Why do people prefer GameCube controllers?

This layout makes many game-specific inputs — such as short-hopping or aerial combos — much easier than it would be on other controllers. Perhaps the biggest benefit of using a GameCube controller rather than the alternatives has to do with directional inputs.
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Did the GameCube have a GPU?

The GameCube GPU was a performance-segment gaming console graphics solution by ATI, launched on August 24th, 2000. Built on the 180 nm process, and based on the Flipper graphics processor, the device supports DirectX 6.0+.
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How many FPS did PS2 run?

PS1 launched with 12 games in NA, 5 are 60 fps. PS2 launched with 26 games in NA, 21 of those games are 60 fps PS3 launched with 13 in NA, 2 are 60 fps.
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Why did GameCube fail?

The reason behind the GameCube failure was its limited features because there was no online gaming or third-party support during the early 2000s. According to Martin Hollis, the console was not unique enough as compared to its competitors, like PlayStation 2 and Xbox.
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What limitations did the GameCube have?

The GameCube used small discs that could only hold 1,5 GBs of data, while a regular DVD had nearly 5 GB of space. That meant developers couldn't easily port over games from other platforms without leaving a lot behind.
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Was the GameCube as powerful as the Xbox?

Strictly speaking, GameCube was the most powerful of the 3. Xbox sounded good on paper, but for a variety of reasons it was slow in practice. (Anyone else remember the big press conference introducing it where they showed Halo running at 15 frames per second?).
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Do GameCube games suffer from disc rot?

Some batches of discs are far more susceptible to disc rot than others. For instance, the Gamecube game Metal Gear Solid: Twin Snakes suffers far more disc rot problems than other games of the era.
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What year did GameCube end?

In November 2006, the GameCube was succeeded by the Wii (with models released before November 2011 being fully compatible with GameCube games and controllers). Later revisions removed support to save costs. In early 2009, the GameCube was discontinued with 22 million units sold.
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When did GameStop stop selling GameCube?

Starting April 2, 2012, the retailer will no longer accept the trade-in of GameCube consoles, games, and accessories. GameStop is ending their part in the used GameCube consoles, games, and accessories market.
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