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Why does 30fps exist?

The trend was kickstarted by Insomniac Games where its Spider-Man titles and Ratchet and Clank: Rift in Time showcased the feature. The reason 30fps exists in the first place is that it cleanly divides into the 60Hz refresh rate of most displays - the same frame persists for two screen refreshes and looks consistent.
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Why do we use 30fps?

30fps: Video Standard

For live TV, sports, or soap operas, 30fps is common. 30fps has six more frames per second than 24fps, giving it a smoother feel that works well for live TV.
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Why 24 fps instead of 30?

24fps was chosen because of math; it is an easily divided number, and editors can work out specific time cuts based on the number of frames. Twelve frames would be half a second; six frames would be a quarter of a second, and so forth. Your browser can't play this video.
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Why do people prefer 30 fps over 60?

Well, due to this, it is actually better to shoot at 30 fps than 60 fps if you're shooting low light footage. That's because it allows the camera to absorb more light, making the footage more smooth and uplit.
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Why do people complain about 30fps?

Less frames means less precise. Quite frankly having less frames in certain games could get you killed no matter how good you are. It also probably means you'll be slower to react.
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Why you SHOULD shoot in 30fps!!

Is 60fps vs 30FPS noticeable?

Many gamers will say that there is no difference at all between 30 and 60 FPS, or any other frame-rate above 30 for that matter. That as long as the frame-rate is a constant 30 FPS or close to it that it will be 'buttery smooth' and provide an enjoyable experience.
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Is 30 FPS perfectly fine?

Yes, high frame rates are always nice and we'll often pick higher performance modes where possible, but 30FPS is still perfectly fine in many cases. First-person shooters, racing games and other genres that require fast reflex times?
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Why does 60 FPS look better than real life?

4K looks better at 60 fps

Due to the heavy amount of motion blur in moving scenes at low frame rates, you immediately loose the gained resolution detail. At 60 fps, that motion blur problem is largely eliminated, and 4K will look like it's supposed to look – extremely sharp and full of detail.
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Is 60 FPS overkill?

Is 120 fps overkill? 60 fps is good enough for most games but 120 fps is even better. I used to play Red Dead redemption 2 at 50–60 fps, it's a beautiful game and there's nothing to complain. Now I have hardware that can game 4k over 100 fps, I'd say it's a complete different gaming experience.
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Why does 50 FPS look better?

For first person games it's easier to see on a PC because moving the mouse/looking is easier and smoother. 50 FPS and 60 FPS are so close and so smooth that most cannot tell the difference if they don't see them side by side.
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Why does high frame rate look weird?

Why Does High Frame Rate Look Weird in Movies? Because we're so used to seeing movies in the standard 24-frames-per-second format, the shift to 48 frames per second is often quite discernible to the eye. Not only that but what changes do appear don't tend to offer a vast improvement on prior cinematic norms.
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Is 240 fps noticeable?

However, keep in mind that the jump from 144Hz to 240Hz is not nearly as noticeable as going from 60Hz to 144Hz. 240Hz will give you a small advantage over other gamers playing at a lower refresh rate and it will make the gameplay more enjoyable and immersive, but it won't make you a better player!
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Why is 60fps so important?

60fps: The best frame rate for sports and slow motion

High-speed frame rates of 60fps and above are also commonly used to record footage for slow motion because they can capture far more detail in greater clarity. Just remember that the higher the frame rate, the slower the motion will be.
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Does 30fps look more cinematic?

Creative director Alex Amancio added, "30 was our goal, it feels more cinematic. 60 is really good for a shooter, action-adventure not so much. It actually feels better for people when it's at that 30fps."
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Is 120 fps overkill?

60 fps is good enough for most games but 120 fps is even better. I used to play Red Dead redemption 2 at 50–60 fps, it's a beautiful game and there's nothing to complain. Now I have hardware that can game 4k over 100 fps, I'd say it's a complete different gaming experience. Everything is so smooth and responsive.
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Can humans tell the difference between 60 and 120 fps?

Human eyes cannot see things beyond 60Hz. So why are the 120Hz/144Hz monitors better? The brain, not the eye, does the seeing. The eye transmits information to the brain, but some characteristics of the signal are lost or altered in the process.
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Why is 120Hz better than 60Hz?

The higher the number, the smoother the screen will appear to the human eye. This means that a 120Hz display – which updates itself 120 times a second – will look noticeable slicker and more natural than your average 60Hz screen which only updates itself 60 times a second.
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Does Youtube have 120fps videos?

In the quality menu, high frame rate will be listed next to the resolution. For example, a 1080p resolution video at 120 frames per second (FPS) will be listed as 1080p60.
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How slow can 120fps go?

For example, if you record 60 frames per second, you can slow it down by half; 120 frames can be retimed to 25%, and so on.
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What is the lowest acceptable FPS?

At a minimum, 24 fps is what you need for distinct frames to appear as one moving image, whether you're streaming movies or battling online competition. However, the higher you go from this number, the faster and smoother your display quality and viewing experience will be.
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Is 20 FPS unplayable?

20-30 FPS: Borderline. Some people are OK with getting 20-30 FPS, though it may depend on the game. Getting less than 30 FPS in a fast-paced game may still feel unplayable to some gamers. 30-45 FPS: Playable.
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Why is 30 FPS on PC bad?

For example, if you played a game that is optimized for 30fps on console, it will feel smooth with no obvious input delay or stutteriness. However if you played that same game on PC with a 30fps framerate lock, it will feel horribly jagged, stuttery, screen tearing, etc.
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