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Why does Valve never make a 3rd game?

A new video interview with Geoff Keighley and Valve's David Speyrer, Robin Walker, and Dario Casali sheds a little light on that mystery. Walker suggests that Valve has avoided Half-Life
Half-Life
Half-Life 2 is a 2004 first-person shooter (FPS) game developed by Valve. It was published by Valve through its distribution service Steam. Like the original Half-Life (1998), Half-Life 2 combines shooting, puzzles, and storytelling, and adds features such as vehicles and physics-based gameplay.
https://en.wikipedia.org › wiki › Half-Life_2
3 because the company is terrified by the challenge of creating a new sequel that can live up to the originals.
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Has Valve ever released a 3rd game?

Many gamers are aware that Valve doesn't make third installments in any of its series, but Portal co-writer Erik Wolpaw has a theory about why that may be.
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Why is there no 3rd Valve games?

The question is based on an incorrect premise - That Valve never makes 3 games in a series. That is not true. There are three games in the Counter-Strike series. There are 4 (February 2020), soon to be 5 (March 2020) games in the Half-Life series, and that's only counting games developed directly by Valve.
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Why doesn't Valve just make Half-Life 3?

According to McVicker, this project was cancelled in 2015 due to internal conflict with management who continued to push VR over 2D FPS'. Because of this, there was very little development progress, with Valve only creating the opening escape of Aperture Science.
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Why doesn t Valve make games any more?

“Why is Valve not developing anymore games?” They are still developing games. They are currently focused on VR games, and recently released “The Room” and have several other VR games in development.
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Why Valve Never Made Half-Life 2: Episode 3

Is Valve bigger than Riot Games?

Riot Games's brand is ranked #77 in the list of Global Top 100 Brands, as rated by customers of Riot Games. Their current valuation is $3.52B. Valve's brand is ranked #391 in the list of Global Top 1000 Brands, as rated by customers of Valve.
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Why did Valve abandon Half-Life?

Valve eventually canceled it, citing a lack of direction and the limitations of the episodic format. They delayed development of a new Half-Life until their new game engine, Source 2, was complete.
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Did Valve create Left 4 Dead?

Left 4 Dead is a 2008 first-person shooter game developed by Valve South and published by Valve.
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Is Half-Life 3 possible now?

In late 2021, though, McVicker claimed that there still wasn't a Half-Life 3 or Half-Life: Alyx 2 game in development. That said, he believes a first person shooter/real-time strategy hybrid set within the Half-Life universe codenamed Citadel is still in the works.
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Why is Valve scared of 3?

A new video interview with Geoff Keighley and Valve's David Speyrer, Robin Walker, and Dario Casali sheds a little light on that mystery. Walker suggests that Valve has avoided Half-Life 3 because the company is terrified by the challenge of creating a new sequel that can live up to the originals.
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Is Valve scared of 3?

Notable people with Triskaphobia

Gabe Newell, director of video game development at Valve Software, is afraid of the number three. It's the reason why he doesn't attempt developing third installments of any Valve franchise, such as Half-Life 3, Portal 3, Left 4 Dead 3 or Team Fortress 3.
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Is Valve bigger than Epic Games?

Valve Software has a far bigger library than the Epic games store and offers far more games.
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What game made Valve popular?

Valve's first game was Half-Life, a first-person shooter released in 1998. It received universal acclaim and sold over nine million retail copies. Alongside Half-Life's launch, Valve released development tools to enable the player community to create content and mods.
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Is Portal 3 a thing?

The game's writers do have an idea for a potential threequel. Portal 3 isn't happening (yet), but in a recent interview the series' writer Erik Wolpaw did say he knows how it would start.
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Is Back 4 Blood made by Valve?

Back 4 Blood is a 2021 first-person shooter game developed by Turtle Rock Studios and published by Warner Bros. Games. It was released on October 12, 2021, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
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Is Valve abandoning VR?

While Valve is known primarily as a software company, the Steam founder has created a plethora of different hardware projects over the course of the past many years.
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Why did Turtle Rock leave Valve?

"The culture changed a lot when we became Valve, and not all of it was what we felt was the right way to go, and it wasn't the way that we wanted to work. Once we came back out we got a lot of it back. We had most of the Turtle Rock guys who stuck with us, and for the most part that team's still with us.
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Is Valve a billionaire?

Gabe Newell, co-founder and managing director of Valve Corporation, is one of the richest people on the planet. With an estimated net worth of $1.5 billion dollars, he ranks 854th out of 1,226 global billionaires.
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Did Valve make cry of fear?

Due to some confusion caused by Valve not realizing that Cry of Fear was intended to be free, the game was delayed until April 25th, 2013, when it was released.
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Who is the villain in Half-Life?

The G-Man is the overarching antagonist of the science fiction first person shooter series Half-Life.
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Why did Harrington leave Valve?

On January 15, 2000, Harrington dissolved his partnership with Newell and left Valve to spend time with his wife. According to Newell, Harrington did not want to risk another project after the success of Half-Life.
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Who is Steam's biggest rival?

Steam's competitors and similar companies include Epic Games, Challengermode, OP.GG and Pragma.
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What is Riot most profitable games?

This also makes League of Legends: Wild Rift the most successful of Riot Games' three mobile titles to date, earning 40 per cent more than Teamfight Tactics, which has accumulated $299 million. The third game in the company's mobile portfolio, Legends of Runeterra, has earned more than $24 million to fate.
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What is Riot Games most profitable games?

Riot Games' Revenue in 2021

Wild Rift is proving the most successful, emulating the success of its PC counterpart. The MOBA has received 46.3 million downloads since its release and brought in almost $65 million in revenue. This would mean the game accounts for more than half of Riot's mobile revenue.
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