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Why is the NES 8-bit?

Why are old NES games called as 8 bit games? It's to do with the technology NES ran on. The central processor was 8-bit, meaning each 'word' or chunk of instructions it could process was 8 bits long. In binary, this means a number up to 255.
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Was the NES 8 or 16-bit?

The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the Family Computer (FC), commonly known as the Famicom.
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Was the NES an 8-bit console?

Nintendo console, groundbreaking eight-bit video game console created by Japanese designer Uemura Masayuki. The Nintendo console, or Nintendo Entertainment System (NES), was released as the Famicom in Japan on July 15, 1983.
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What resolution was the NES 8-bit?

Resolution and Colors

NES games had a resolution of 256x224 pixels (NTSC) and 256x240 pixels (PAL).
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Why are 8-bit games pixelated?

Old video games were so pixelated because they had little processing power. Each pixel on a screen had to be assigned values, the more pixels on screen the more values had to be stored in the computer. Computers only had a limited amount of values it could store.
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WHAT IS 8-BIT? | What are 8-bit graphics, anyway?

Is SNES 16 or 32-bit?

The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America.
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What does 16-bit look like?

A 16-bit image would be 12 miles tall, or 24 Burj Khalifas all stacked on top of each other. In terms of color, an 8-bit image can hold 16,000,000 colors, whereas a 16-bit image can hold 28,000,000,000. Note that you can't just open an 8-bit image in Photoshop and convert it to 16-bit.
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Were NES games 60 fps?

NES had a refresh of 60 fps.
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What resolution was the real SNES?

Resolution: between 256x224 and 512x448.
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What bit rate is NES?

Bitrate: 16 kbps - 320 kbp.
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Was there a 32-bit console?

The FM Towns Marty is considered the world's first 32-bit console, although it has only 16bit data bus (predating the Amiga CD32 and 3DO, which are both fully 32bit), being released on February 20, 1993, by Japanese electronic company Fujitsu.
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Was there a 32-bit game console?

The Saturn was a 32-bit console by Sega, released in 1994 in Japan and 1995 in North America and Europe. The Saturn's most successful market was in Japan, and it failed to gain as much as success Europe and North America due to competition from the PlayStation and Nintendo 64.
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How much did an NES cost in 1985?

When the NES launched in 1985 it was priced at $149.99 and came complete with Super Mario Bros, Duck Hunt, a light gun accessory for Duck Hunt and an extra controller.
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Was Sonic 8-bit or 16-bit?

Sonic the Hedgehog is a 1991 side-scrolling platform game. It is a companion to the 16-bit Sega Genesis game Sonic the Hedgehog for the 8-bit Game Gear and Master System consoles.
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How many bits was PS1?

PlayStation, video game console released in 1994 by Sony Computer Entertainment. The PlayStation, one of a new generation of 32-bit consoles, signaled Sony's rise to power in the video game world.
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How many FPS did SNES run at?

Add in calculation time for game logic, enemy movement, etc., and the game displays a new frame at just one-third of the SNES' standard 60 fps rate.
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Are SNES games 60 fps?

This made me laugh given that most SNES games are, in fact, 60 fps. Yes, some have slowdown, but the majority of the library is 60.
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Was the SNES underpowered?

SNES slowness — Some early releases for the SNES didn't even take advantage of the processing power it did have, because memory chips that could read at faster rates were costly. The SNES would underclock its processor to accommodate games with "SlowROM" memory.
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What is the hardest video game NES?

'Silver Surfer'

If more people had played Silver Surfer, it would probably be the consensus toughest game in NES history. This game is basically impossible. For whatever reason, the people who made this game based on the Marvel character decided that you must be perfect.
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What FPS was Mario 64?

A frame is a length of time in which a consecutive image is displayed on a screen. The term can also refer to the image being rendered in this time. The normal framerate of Super Mario 64 is 30 FPS, meaning that 30 frames are rendered on-screen in a single second, but lag can decrease this frequency.
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Why do gamers like 60 fps?

It's all about balancing frame rate and graphics quality for the games you like to play. 60 fps will lend you incredibly smooth gameplay, but a lower frame rate speed will give you better graphics.
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Why 256 colors?

How do bits and colors relate to one another? It's simple arithmetic. To calculate how many different colors can be captured or displayed, simply raise the number 2 to the power of the number of bits used to record or display the image. For example, 8-bits gives you 256 colors because 28=256.
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What's better 8-bit or 12-bit?

8-bit colour distinguishes 256 different tones, 10-bit colour distinguishes 1024 tones, and 12-bit colour distinguishes 4096 tones. For example, let's take a look at the sunset images below. The image recorded with the higher bit depth has a smoother gradient and more highlight details.
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What is the largest 16-bit?

There are 65,536 different unsigned 16-bit numbers. The smallest unsigned 16-bit number is 0 and the largest is 65535.
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