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How many people can play MVM TF2?

Machine (commonly abbreviated as MvM) is a co-op game mode released in the Mann vs. Machine Update. In this game mode, a team of up to six players attempts to prevent a horde of AI-controlled robots from escorting a bomb to a drop-point located in a Mann Co. facility.
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Can you play MvM with 2 people?

You can, but it'll be extremely difficult. Ok, thanks!
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Is the tour of duty ticket a one time use?

The Tour of Duty Ticket is a tool item that allows entry onto an official Mann Up server. This item can only be redeemed in Mann Up Mode and is only consumed upon successful completion of a mission. If the mission is not beaten for any reason, the ticket is not consumed and can be used again later.
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Can you play tf2 MvM for free?

You can play the game as much as you like on any unofficial server. All Missions are available for free, and all play time in Mann vs. Machine will count toward your standard timed loot drops.
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Can you play MvM alone tf2?

To play MVM without waiting in a queue, create a server. This is done through the main menu, by clicking on the + on the "Servers" button. Then, load up an mvm map, such as mvm_decoy. Start it up, but no one will be able to join.
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TF2 - IS MVM PROFITABLE?

What is the hardest MvM map?

Mannslaughter is an expert invasion mission available on the Mannworks map. It is widely regarded as the most difficult mission in the game.
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Is TF2 canon to Half Life?

Please note that games series from Valve such as the Counter-Strike, Team Fortress, Day of Defeat or Left 4 Dead series are obviously non-canon, being not set in the Half-Life universe.
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How rare are Australiums?

Australium weapons are a preposterously rare item classification introduced in the Two Cities Update. Similar to Botkiller weapons, they are unique reskins of specific weapons and only appear in Strange quality. They have a low chance of being awarded upon completing a full Advanced or Expert Tour of Duty of Mann vs.
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Is MvM a one time purchase?

It'll only be used if you successfully complete a mission. If you complete the entire tour (can be 3-6 missions) you get stuff. Boot camp, no, you don't have to use tickets or buy any. Mann Up only consumes a ticket upon a successful mission, but you'll need one per mission.
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Why can't i see sprays in MvM tf2?

Sprays are essentially disabled on Casual Mode; whilst players can still spray their images, other players will not be able to see them. The main way to see sprays in the game is via Community servers, though they are disabled by default and must be opted-in by the Advanced options menu.
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What is the shortest tour of duty?

In the army, the TOD may last between six months to 12 months, with a chance of up to 15 months. A soldier with a family may experience a TOD that lasts 36 months if accompanied by the family. If the soldier doesn't have a family accompanying them, it can last for 12 months. For single soldiers, the TOD is 36 months.
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Do you lose your MvM ticket if you leave?

Nah, essentially what happens is when you complete a mission, it will delete your ticket and then spawn items in for you. So if you have a single ticket, you could go through and play MvM forever if you just leave just before the end of the last round.
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How realistic is tour of duty?

It depicted real events.

Tour Of Duty frequently depicted actual events that happened during the Vietnam War, including the raid of Son Tay Prison. And the first story arc of season three dealt with the highly emotional topic of missing in action soldiers.
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What is the Australium drop rate in tf2?

It's generally accepted that about 1 in every 30-35 tours will yield an australium, but again it's random chance, you can get an aussie eyelander on tour 1, or you can get literally nothing in 1000 tours. No matter how many tours you do, you will never reach a 100% chance to obtain an australium.
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How many MvM tours does it take to get an Australium?

You can only receive an Australium item when completing the Advanced Two Cities Tour. You can not win Australiums from other Tours, those provide botkiller weapons instead.
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What is the best class to play in MvM?

  1. Engineer. The sentry's ability to take on mobs of scouts is pretty important, since their numbers can grow to the point where one can easily miss a few without knowing and then plant that bomb that was behind you.
  2. Heavy. ...
  3. Scout. ...
  4. Sniper. ...
  5. Demoman. ...
  6. Pyro. ...
  7. Spy. ...
  8. Medic.
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Is the black box good for MvM?

It works well with lone giant robots and tanks, however. The Black Box's heal-on-hit is not as effective in MvM as it may seem, as heal-on-kill will be more useful as you upgrade your damage (unless you're fighting against a giant robot).
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Why did I get nothing in MvM?

If you do a mission, you get loot, but lose your ticket. If you do the same mission without doing the other missions in the tour, you get nothing, but don't lose your ticket.
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Is Spy in MvM good?

Spy is one of the worst crowd controllers and also one of the worst tank busters. If there are any Giants on the map, you should be on them. Do not chase tanks. While not as good as Scout, Spy can make a pretty good money collector.
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What is Australium named after?

Australium was discovered in its namesake country, Australia. Prolonged exposure to Australium increases both intelligence and virility.
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Which tours drop Australiums?

Similarly to Botkiller weapons, they are unique reskins of specific weapons, and are awarded upon completing a full Tour of Duty in Mann vs. Machine mode. Unlike Botkiller weapons, they are only awarded upon completing a operation gear grinder, operation mecha engine, operation two cities or operation steel trap Tour.
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Can you still Festivize Australiums?

[Undocumented] Australium weapons can now be Festivized.
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Who was the first pyro?

Abraham Lincoln was the 16th President of the United States and the first Pyro when the war began in the 1850s, some years before he went for the candidacy.
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Who is the oldest merc in TF2?

Ages - from youngest to oldest
  • Engineer: 31-40 (lore)
  • Spy: 45-50 (pure speculation. ...
  • Pyro: 40-45 (a guess based on the early concept art)
  • Soldier: 47 (if he was aged 18 at the start of World War II)
  • Medic: 45-50 (if he was at least 18 at the start of World War II - when he got his medical training. ...
  • Heavy: 45-54 (lore)
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