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Among Us is available for PC and mobile devices and was launched back in 2018. Only recently, it has seen a tremendous rise in players in 2020 especially on the popular streaming platform, Twitch. So popular, in fact, that developer Innersloth has decided to cancel Among Us 2, which may come as a sad announcement for those who have fallen in love with the original title. 

Innersloth has instead chosen to focus on expanding the content that the original survival game offers. Among Us has already been downloaded over 41 million times in September alone and the popularity among the streaming community has catapulted it to heights that Innersloth was not expecting.

“All of the content we had planned for Among Us 2 will instead go into Among Us 1,” Innersloth writes. “This is probably the more difficult choice because it means going deep into the core code of the game and reworking several parts of it. We have lots of things planned and we’re excited to bring new content to everyone as you continue to enjoy playing.”

These content expansions are said to include new servers, an account system where you can add friends, colorblind support, and a new stage to say the least. Innersloth adds that they have “lots of other things planned too, we just need to prioritize and organize.” As far as we know, all updates will be free to those who own the game and you can expect these updates in the near future though, no ETA has been provided.

The developer writes that working on the servers is currently “taking up all development time.” This will also be the same for the addition of the account system they plan to add as well.

Similar to Fall Guys, certain platforms have been able to play Among Us for free. Mobile devices provide free support and you can grab it for only $5 on Steam. The lower barrier to entry has certainly helped it find its audience, and the game’s simple graphics scale well to a variety of platforms. Its simple interface only uses a few on-screen buttons and prompts making it extremely simple to control, even on small touch screens.

Innersloth studio programmer Forest Willard when asked, stated that making console ports for Xbox, PlayStation, and Nintendo would be complicated. This is in large part to the communication systems that would be necessary. So, anyone hoping to get this game on console may have a long wait ahead of them, if ever.

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