Star Citizen Patch 3.0.0af
Major Known Issues: .
- Ships currently only have one functioning MFD.
- There are frequent and pervasive CPU spikes associated with ships using a physics grid.
- First implementation of persistence bed spawning will have numerous bugs and issues.
- Items and ships placed in hangars are not persisting between sessions.
- Both Constellations and the Cutlass currently can’t be made flight ready.
Focus Feature Updates
Universe
- Removed trash from in front of Levski market and swapped out Dumper’s clerk for one with stable hair.
UI
- Updated cursors for interactions on various ships
- Added audio for inner thought prompts.
Ships and Vehicles
- Pressing “F6” now completely powers down your ship.
- Balance pass on item 2.0 components, notably shields.
Bug Fixes
- Fixed permanently open doors at Garrity Defense.
- Fixed atmosphere issues in the command module of the Caterpillar.
- The automated turrets should now properly function.
- Entering the pilot seat of the Mustang Gamma/Omega should no longer teleport the player underneath the ship.
- Fixed an atmosphere gap in the Cutlass where the cargo hold met the cockpit area.
- Fixed an issue in the Starfarer where when a second player sits in a seat all MFDs turn off until power is cycled.
- Quantum travel entry sounds should now play for the Gladius.
- Updated texture streaming to fix some issues with moon surfaces.
- Refactored how impact damage is calculated to fix high damage for low speed player impacts.
- Set escort missions to spawn Constellation Aquilas and changed navpoint markers.
- Fixed objective update spam and re-ordered missing crew list to be more logical.
- Fixed missing audio from journals during the PI wanted mission.
Technical
- Minor crash fixes.
- Fixed the Arena Commander multiplayer mode entry crash.
Non-Focus Feature Updates
Cargo
- Carryable commodity crates dropped from a destroyed vehicle will now appear in persistent data when placed inside of another vehicle.
Bug Fixes
- Exiting the pilot seat of the 85x while landed should no longer trap the player inside the ship geometry.
- Players should now be properly receiving score for damage in Arena Commander swarm modes.
- Fixed various VFX and trigger issues with exploding objects in Star Marine.
Known Issues:
Content missing key elements:
- User Interface
- Insurance and Persistence
- Internal Ship Docking
- Comm System
Bugs, issues, and work arounds (W/A):
- Items and ships placed in hangars are not persisting between sessions.
- Vehicle customizer app on wrong MobiGlas button and not yet functioning.
- Repaired wings don’t always restore weapons.